From 81b5d7f7ffa793cb440b21b5d84e7b5a87d7b5aa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 2 Oct 2018 14:38:18 +0200 Subject: [PATCH] GL: prevent a test crash on SwiftShader. There's much more. Giving up for now. --- src/Magnum/GL/Test/CubeMapTextureGLTest.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Magnum/GL/Test/CubeMapTextureGLTest.cpp b/src/Magnum/GL/Test/CubeMapTextureGLTest.cpp index 6662a7d59..8935879ea 100644 --- a/src/Magnum/GL/Test/CubeMapTextureGLTest.cpp +++ b/src/Magnum/GL/Test/CubeMapTextureGLTest.cpp @@ -1399,6 +1399,8 @@ void CubeMapTextureGLTest::generateMipmap() { CORRADE_COMPARE(texture.imageSize(1), Vector2i( 0)); #endif + MAGNUM_VERIFY_NO_GL_ERROR(); + texture.generateMipmap(); MAGNUM_VERIFY_NO_GL_ERROR();