diff --git a/doc/opengl-mapping.dox b/doc/opengl-mapping.dox index 5ec4fc419..847d6ddc8 100644 --- a/doc/opengl-mapping.dox +++ b/doc/opengl-mapping.dox @@ -48,7 +48,7 @@ OpenGL function | Matching API @fn_gl{BeginQueryIndexed}, `glEndQueryIndexed()` | | @fn_gl{BeginTransformFeedback}, `glEndTransformFeedback()` | | @fn_gl{BindAttribLocation} | @ref AbstractShaderProgram::bindAttributeLocation() -@fn_gl{BindBuffer} | not needed, handhled internally in @ref Buffer and elsewhere +@fn_gl{BindBuffer} | not needed, handled internally in @ref Buffer and elsewhere @fn_gl{BindBufferBase} | | @fn_gl{BindBufferRange} | | @fn_gl{BindBuffersBase} | | @@ -59,12 +59,12 @@ OpenGL function | Matching API @fn_gl{BindImageTexture} | | @fn_gl{BindImageTextures} | | @fn_gl{BindProgramPipeline} | | -@fn_gl{BindRenderbuffer} | not needed, handhled internally in @ref Renderbuffer +@fn_gl{BindRenderbuffer} | not needed, handled internally in @ref Renderbuffer @fn_gl{BindSampler} | | @fn_gl{BindSamplers} | | @fn_gl{BindTexture}, \n @fn_gl{BindTextures}, \n @fn_gl_extension{BindMultiTexture,EXT,direct_state_access} | @ref AbstractTexture::bind() @fn_gl{BindTransformFeedback} | | -@fn_gl{BindVertexArray} | not needed, handhled internally in @ref Mesh +@fn_gl{BindVertexArray} | not needed, handled internally in @ref Mesh @fn_gl{BindVertexBuffer} | | @fn_gl{BindVertexBuffers} | | @fn_gl{BlendColor} | @ref Renderer::setBlendColor()