@ -407,6 +407,7 @@ Context::Context(void functionLoader()) {
if(version.find("WebGL 1") != std::string::npos)
#else
if(version.find("OpenGL ES 2.0") != std::string::npos ||
/* It is possible to use Magnum compiled for ES2 on ES3 contexts */
version.find("OpenGL ES 3.") != std::string::npos)
#endif
{