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Possibility to set Vector2 uniform.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
84d3aa202d
  1. 5
      src/AbstractShaderProgram.h

5
src/AbstractShaderProgram.h

@ -210,6 +210,11 @@ class MAGNUM_EXPORT AbstractShaderProgram {
glUniform1f(location, value);
}
/** @copydoc setUniform(GLint, GLint) */
void setUniform(GLint location, const Vector2& value) {
glUniform2fv(location, 1, value.data());
}
/** @copydoc setUniform(GLint, GLint) */
void setUniform(GLint location, const Vector3& value) {
glUniform3fv(location, 1, value.data());

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