diff --git a/src/Magnum/AbstractShaderProgram.h b/src/Magnum/AbstractShaderProgram.h index 27dd44cc4..40dbe55fe 100644 --- a/src/Magnum/AbstractShaderProgram.h +++ b/src/Magnum/AbstractShaderProgram.h @@ -103,8 +103,8 @@ MyShader& setNormalMatrix(const Matrix3x3& matrix) { } @endcode - %Texture setting functions in which you bind the textures - to particular texture units using @ref *Texture::bind() and equivalents, - for example: + to particular texture units using @ref Texture::bind() "*Texture::bind()" + and equivalents, for example: @code MyShader& setDiffuseTexture(Texture2D& texture) { texture.bind(0);