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@ -64,14 +64,15 @@ class MAGNUM_EXPORT AbstractImage {
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/**
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* @brief Format of pixel data |
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* |
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* @todo What is allowed for FB reading and what for image |
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* specification? |
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* @see pixelSize() |
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*/ |
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enum class Format: GLenum { |
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/**
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* Floating-point red channel. |
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* @requires_gles30 %Extension @es_extension{EXT,texture_rg} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{EXT,texture_rg}. |
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* @requires_es_extension For framebuffer reading, extension |
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* @es_extension{EXT,texture_rg}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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Red = GL_RED, |
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@ -81,14 +82,14 @@ class MAGNUM_EXPORT AbstractImage {
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Floating-point green channel. For framebuffer reading only. |
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* Floating-point green channel. |
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* @requires_gl Only @ref Magnum::AbstractImage::Format "Format::Red" |
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* is available in OpenGL ES. |
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*/ |
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Green = GL_GREEN, |
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/**
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* Floating-point blue channel. For framebuffer reading only. |
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* Floating-point blue channel. |
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* @requires_gl Only @ref Magnum::AbstractImage::Format "Format::Red" |
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* is available in OpenGL ES. |
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*/ |
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@ -98,10 +99,13 @@ class MAGNUM_EXPORT AbstractImage {
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#endif |
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/**
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* Floating-point red and green channel. For texture data only. |
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* Floating-point red and green channel. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and |
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* @extension{EXT,texture_integer} |
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* @requires_gles30 %Extension @es_extension{EXT,texture_rg} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{EXT,texture_rg}. |
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* @requires_es_extension For framebuffer reading, extension |
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* @es_extension{EXT,texture_rg}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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RG = GL_RG, |
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@ -109,7 +113,10 @@ class MAGNUM_EXPORT AbstractImage {
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RG = GL_RG_EXT, |
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#endif |
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/** Floating-point RGB. */ |
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/**
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* Floating-point RGB. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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RGB = GL_RGB, |
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/** Floating-point RGBA. */ |
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@ -170,16 +177,18 @@ class MAGNUM_EXPORT AbstractImage {
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* Integer red and green channel. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and |
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* @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only floating-point image |
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* data are available in OpenGL ES 2.0. |
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*/ |
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RGInteger = GL_RG_INTEGER, |
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/**
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* Integer RGB. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only floating-point image |
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* data are available in OpenGL ES 2.0. |
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*/ |
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RGBInteger = GL_RGB_INTEGER, |
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@ -213,8 +222,9 @@ class MAGNUM_EXPORT AbstractImage {
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#endif |
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/**
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* Depth component. For framebuffer reading only. |
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* @requires_gles30 %Extension @es_extension2{NV,read_depth,GL_NV_read_depth_stencil} |
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* Depth component. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension2{NV,read_depth,GL_NV_read_depth_stencil}. |
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*/ |
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DepthComponent = GL_DEPTH_COMPONENT, |
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@ -230,9 +240,12 @@ class MAGNUM_EXPORT AbstractImage {
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#endif |
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/**
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* Depth and stencil. For framebuffer reading only. |
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* Depth and stencil. |
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* @requires_gl30 %Extension @extension{EXT,packed_depth_stencil} |
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* @requires_gles30 %Extension @es_extension2{NV,read_depth_stencil,GL_NV_read_depth_stencil} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{OES,packed_depth_stencil}. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension2{NV,read_depth_stencil,GL_NV_read_depth_stencil}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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DepthStencil = GL_DEPTH_STENCIL |
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@ -253,30 +266,39 @@ class MAGNUM_EXPORT AbstractImage {
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component signed byte. |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedByte" |
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* is available in OpenGL ES 2.0. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only |
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* @ref Magnum::AbstractImage::Type "Type::UnsignedByte" is |
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* available in OpenGL ES 2.0. |
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*/ |
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Byte = GL_BYTE, |
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#endif |
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/**
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* Each component unsigned short. |
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* @requires_gles30 %Extension @es_extension{OES,depth_texture} |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{OES,depth_texture} or @es_extension{ANGLE,depth_texture}. |
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*/ |
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UnsignedShort = GL_UNSIGNED_SHORT, |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component signed short. |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedShort" |
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* is available in OpenGL ES 2.0. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only |
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* @ref Magnum::AbstractImage::Type "Type::UnsignedShort" is |
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* available in OpenGL ES 2.0. |
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*/ |
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Short = GL_SHORT, |
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#endif |
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/**
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* Each component unsigned int. |
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* @requires_gles30 %Extension @es_extension{OES,depth_texture} |
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* @requires_gles30 Can't be used for framebuffer reading in OpenGL |
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* ES 2.0. |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{OES,depth_texture} or @es_extension{ANGLE,depth_texture}. |
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*/ |
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UnsignedInt = GL_UNSIGNED_INT, |
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@ -290,10 +312,10 @@ class MAGNUM_EXPORT AbstractImage {
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#endif |
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/**
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* Each component half float. For framebuffer reading only. |
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* Each component half float. |
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* @requires_gl30 %Extension @extension{NV,half_float} / @extension{ARB,half_float_pixel} |
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* @requires_gles30 %Extension @es_extension2{OES,texture_half_float,OES_texture_float}, |
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* for texture data only. |
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* @requires_gles30 For texture data only, extension |
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* @es_extension2{OES,texture_half_float,OES_texture_float}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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HalfFloat = GL_HALF_FLOAT, |
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@ -303,7 +325,8 @@ class MAGNUM_EXPORT AbstractImage {
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/**
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* Each component float. |
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* @requires_gles30 %Extension @es_extension{OES,texture_float} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{OES,texture_float}. |
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*/ |
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Float = GL_FLOAT, |
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@ -323,7 +346,10 @@ class MAGNUM_EXPORT AbstractImage {
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UnsignedByte233Rev = GL_UNSIGNED_BYTE_2_3_3_REV, |
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#endif |
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/** RGB, unsigned byte, red and blue component 5bit, green 6bit. */ |
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/**
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* RGB, unsigned byte, red and blue component 5bit, green 6bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort565 = GL_UNSIGNED_SHORT_5_6_5, |
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#ifndef MAGNUM_TARGET_GLES |
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@ -335,13 +361,16 @@ class MAGNUM_EXPORT AbstractImage {
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UnsignedShort565Rev = GL_UNSIGNED_SHORT_5_6_5_REV, |
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#endif |
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/** RGBA, unsigned short, each component 4bit. */ |
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/**
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* RGBA, unsigned short, each component 4bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort4444 = GL_UNSIGNED_SHORT_4_4_4_4, |
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/**
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* ABGR, unsigned short, each component 4bit. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra}, |
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* for framebuffer reading only. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension{EXT,read_format_bgra}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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UnsignedShort4444Rev = GL_UNSIGNED_SHORT_4_4_4_4_REV, |
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@ -352,14 +381,15 @@ class MAGNUM_EXPORT AbstractImage {
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/**
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* RGBA, unsigned short, each RGB component 5bit, alpha component |
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* 1bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort5551 = GL_UNSIGNED_SHORT_5_5_5_1, |
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/**
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* ABGR, unsigned short, each RGB component 5bit, alpha component |
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* 1bit. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra}, |
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* for framebuffer reading only. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension{EXT,read_format_bgra}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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UnsignedShort1555Rev = GL_UNSIGNED_SHORT_1_5_5_5_REV, |
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@ -395,8 +425,10 @@ class MAGNUM_EXPORT AbstractImage {
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/**
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* ABGR, unsigned int, each RGB component 10bit, alpha component |
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* 2bit. |
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* @requires_gles30 %Extension @es_extension{EXT,texture_type_2_10_10_10_REV}, |
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* for texture data only. |
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* @requires_gles30 Can't be used for framebuffer reading in OpenGL |
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* ES 2.0. |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{EXT,texture_type_2_10_10_10_REV}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
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@ -407,7 +439,6 @@ class MAGNUM_EXPORT AbstractImage {
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* BGR, unsigned int, red and green 11bit float, blue 10bit float. |
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* For framebuffer reading only. |
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* @requires_gl30 %Extension @extension{EXT,packed_float} |
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* @requires_gles30 Floating-point types are not available in |
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* OpenGL ES 2.0. |
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@ -415,8 +446,7 @@ class MAGNUM_EXPORT AbstractImage {
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UnsignedInt10F11F11FRev = GL_UNSIGNED_INT_10F_11F_11F_REV, |
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/**
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* BGR, unsigned int, each component 9bit + 5bit exponent. For |
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* framebuffer reading only. |
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* BGR, unsigned int, each component 9bit + 5bit exponent. |
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* @requires_gl30 %Extension @extension{EXT,texture_shared_exponent} |
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* @requires_gles30 Only 8bit and 16bit types are available in |
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* OpenGL ES 2.0. |
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@ -425,10 +455,10 @@ class MAGNUM_EXPORT AbstractImage {
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#endif |
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/**
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* Unsigned int, depth component 24bit, stencil index 8bit. For |
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* framebuffer reading only. |
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* Unsigned int, depth component 24bit, stencil index 8bit. |
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* @requires_gl30 %Extension @extension{EXT,packed_depth_stencil} |
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* @requires_gles30 %Extension @es_extension{OES,packed_depth_stencil} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension{OES,packed_depth_stencil}. |
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*/ |
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#ifdef MAGNUM_TARGET_GLES2 |
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UnsignedInt248 = GL_UNSIGNED_INT_24_8_OES |
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@ -437,10 +467,11 @@ class MAGNUM_EXPORT AbstractImage {
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/**
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* Float + unsigned int, depth component 32bit float, 24bit gap, |
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* stencil index 8bit. For framebuffer reading only. |
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* stencil index 8bit. |
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* @requires_gl30 %Extension @extension{ARB,depth_buffer_float} |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedInt248" |
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* is available in OpenGL ES 2.0. |
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* @requires_gles30 For texture data only, only |
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* @ref Magnum::AbstractImage::Type "Type::UnsignedInt248" is |
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* available in OpenGL ES 2.0. |
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*/ |
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Float32UnsignedInt248Rev = GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
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#endif |
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