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pull/279/head
Vladimír Vondruš 14 years ago
parent
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8d7a6078c3
  1. 7
      src/Trade/MeshData.h

7
src/Trade/MeshData.h

@ -41,10 +41,11 @@ class MAGNUM_EXPORT MeshData {
* @param primitive Primitive * @param primitive Primitive
* @param indices Array with indices or 0, if this is not * @param indices Array with indices or 0, if this is not
* indexed mesh * indexed mesh
* @param vertices Array with vertex arrays * @param vertices Array with vertex arrays. At least one
* @param normals Array with normal arrays * vertex array should be present.
* @param normals Array with normal arrays or empty array
* @param textureCoords2D Array with two-dimensional texture * @param textureCoords2D Array with two-dimensional texture
* coordinate arrays * coordinate arrays or empty array
*/ */
inline MeshData(Mesh::Primitive primitive, std::vector<unsigned int>* indices, std::vector<std::vector<Vector4>*> vertices, std::vector<std::vector<Vector3>*> normals, std::vector<std::vector<Vector2>*> textureCoords2D): _primitive(primitive), _indices(indices), _vertices(vertices), _normals(normals), _textureCoords2D(textureCoords2D) {} inline MeshData(Mesh::Primitive primitive, std::vector<unsigned int>* indices, std::vector<std::vector<Vector4>*> vertices, std::vector<std::vector<Vector3>*> normals, std::vector<std::vector<Vector2>*> textureCoords2D): _primitive(primitive), _indices(indices), _vertices(vertices), _normals(normals), _textureCoords2D(textureCoords2D) {}

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