diff --git a/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt b/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt index cfbd949d5..973626a66 100644 --- a/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt +++ b/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt @@ -1,20 +1,20 @@ Mesh 0: Level 0: 2 vertices @ Lines (0.2 kB, {}) Position @ Vector3, offset 0, stride 12 - Bounds: {Vector(0.1, -0.1, -0.2), Vector(0.2, 0, 0.2)} + Bounds: {{0.1, -0.1, -0.2}, {0.2, 0, 0.2}} Tangent @ Vector3, offset 24, stride 12 - Bounds: {Vector(0.2, -0.2, 0.2), Vector(0.3, 0.8, 0.8)} + Bounds: {{0.2, -0.2, 0.2}, {0.3, 0.8, 0.8}} Bitangent @ Vector3, offset 48, stride 12 - Bounds: {Vector(0.3, 0.2, 0), Vector(0.4, 0.9, 1)} + Bounds: {{0.3, 0.2, 0}, {0.4, 0.9, 1}} ObjectId @ UnsignedShort, offset 72, stride 2 Bounds: {12, 155} Normal @ Vector3bNormalized, offset 76, stride 3 - Bounds: {Vector(-1, 0, 0), Vector(0, 1, 1)} + Bounds: {{-1, 0, 0}, {0, 1, 1}} Custom(25:normalButCustomSoNoBoundsPrinted) @ Vector3b, offset 76, stride 3 TextureCoordinates @ Vector2, offset 84, stride 8 - Bounds: {Vector(0.5, 0.5), Vector(1.5, 0.5)} + Bounds: {{0.5, 0.5}, {1.5, 0.5}} Color @ Vector4, offset 100, stride 16 - Bounds: {Vector(0.6, 0.2, 0.2, 0), Vector(1, 0.4, 0.4, 0.2)} + Bounds: {{0.6, 0.2, 0.2, 0}, {1, 0.4, 0.4, 0.2}} ObjectId @ UnsignedInt, offset 132, stride 4 Bounds: {15, 337} JointIds @ UnsignedByte[3], offset 140, stride 3