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@ -83,7 +83,7 @@ OpenGL ES 3.0 or @es_extension{EXT,texture_storage} in OpenGL ES 2.0 is not
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available, the feature is emulated with sequence of @ref Texture::setImage() "setImage()" |
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calls. |
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You can use functions @ref Texture::invalidateImage() and |
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You can use functions @ref Texture::invalidateImage() "invalidateImage()" and |
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@ref Texture::invalidateSubImage() "invalidateSubImage()" if you don't need |
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texture data anymore to avoid unnecessary memory operations performed by OpenGL |
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in order to preserve the data. If running on OpenGL ES or extension |
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