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@ -30,7 +30,8 @@ namespace Magnum {
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/**
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@brief Non-templated base for one-, two- or three-dimensional images |
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See Image, BufferedImage, Trade::ImageData documentation for more information. |
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See Image, ImageWrapper, BufferedImage, Trade::ImageData documentation for |
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more information. |
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*/ |
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class MAGNUM_EXPORT AbstractImage { |
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AbstractImage(const AbstractImage& other) = delete; |
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@ -47,217 +48,377 @@ class MAGNUM_EXPORT AbstractImage {
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* Texture::setData() and others). |
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*/ |
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/** @brief Color components */ |
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/** @todo Support *_INTEGER types */ |
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enum class Components: GLenum { |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* @brief Format of pixel data |
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* |
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* @todo What is allowed for FB reading and what for image |
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* specification? |
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* @see pixelSize() |
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*/ |
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enum class Format: GLenum { |
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/**
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* One-component (red channel) |
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* @requires_gl |
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* Floating-point red channel. |
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* @requires_gles30 %Extension @es_extension{EXT,texture_rg} |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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Red = GL_RED, |
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#else |
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Red = GL_RED_EXT, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* One-component (green channel). For framebuffer reading only. |
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* @requires_gl |
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* Floating-point green channel. For framebuffer reading only. |
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* @requires_gl Only @ref Magnum::AbstractImage::Format "Format::Red" |
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* is available in OpenGL ES. |
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*/ |
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Green = GL_GREEN, |
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/**
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* One-component (green channel). For framebuffer reading only. |
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* @requires_gl |
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* Floating-point blue channel. For framebuffer reading only. |
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* @requires_gl Only @ref Magnum::AbstractImage::Format "Format::Red" |
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* is available in OpenGL ES. |
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*/ |
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Blue = GL_BLUE, |
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#endif |
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/**
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* Two-component (red and green channel). For texture data only. |
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* @requires_gl |
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* Floating-point red and green channel. For texture data only. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and |
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* @extension{EXT,texture_integer} |
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* @requires_gles30 %Extension @es_extension{EXT,texture_rg} |
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*/ |
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RedGreen = GL_RG, |
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#ifndef MAGNUM_TARGET_GLES2 |
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RG = GL_RG, |
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#else |
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RG = GL_RG_EXT, |
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#endif |
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RGB = GL_RGB, /**< Three-component RGB */ |
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RGBA = GL_RGBA /**< Four-component RGBA */ |
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/** Floating-point RGB. */ |
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RGB = GL_RGB, |
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#ifndef MAGNUM_TARGET_GLES |
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, |
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/** Floating-point RGBA. */ |
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RGBA = GL_RGBA, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Three-component BGR |
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* @requires_gl |
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* Floating-point BGR. |
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* @requires_gl Only RGB component ordering is available in OpenGL |
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* ES. |
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*/ |
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BGR = GL_BGR, |
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#endif |
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/**
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* Four-component BGRA |
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* @requires_gl |
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* Floating-point BGRA. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra}, |
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* for framebuffer reading, extension @es_extension{APPLE,texture_format_BGRA8888} |
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* for texture data. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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BGRA = GL_BGRA, |
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#else |
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BGRA = GL_BGRA_EXT, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Integer red channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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RedInteger = GL_RED_INTEGER, |
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/**
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* Integer green channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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GreenInteger = GL_GREEN_INTEGER, |
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/**
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* Integer blue channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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BlueInteger = GL_BLUE_INTEGER, |
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/**
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* Integer red and green channel. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and |
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* @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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RGInteger = GL_RG_INTEGER, |
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/**
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* Integer RGB. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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RGBInteger = GL_RGB_INTEGER, |
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/**
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* Integer RGBA. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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RGBAInteger = GL_RGBA_INTEGER, |
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/**
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* Integer BGR. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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BGRInteger = GL_BGR_INTEGER, |
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/**
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* Integer BGRA. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available |
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* in OpenGL ES 2.0. |
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*/ |
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BGRAInteger = GL_BGRA_INTEGER, |
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#endif |
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/**
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* Depth component. For framebuffer reading only. |
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* @requires_gl |
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* @requires_gles30 %Extension @es_extension2{NV,read_depth,GL_NV_read_depth_stencil} |
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*/ |
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Depth = GL_DEPTH_COMPONENT, |
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DepthComponent = GL_DEPTH_COMPONENT, |
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/**
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* Stencil index. For framebuffer reading only. |
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* @requires_gl |
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* @requires_es_extension %Extension @es_extension2{NV,read_stencil,GL_NV_read_depth_stencil} |
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* @todo Where to get GL_STENCIL_INDEX in ES? |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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StencilIndex = GL_STENCIL_INDEX, |
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#else |
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StencilIndex = 0x1901, |
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#endif |
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/**
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* Depth and stencil component. For framebuffer reading only. |
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* @requires_gl |
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* @requires_gl30 Extension @extension{EXT,packed_depth_stencil} |
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* Depth and stencil. For framebuffer reading only. |
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* @requires_gl30 %Extension @extension{EXT,packed_depth_stencil} |
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* @requires_gles30 %Extension @es_extension2{NV,read_depth_stencil,GL_NV_read_depth_stencil} |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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DepthStencil = GL_DEPTH_STENCIL |
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#else |
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DepthStencil = GL_DEPTH_STENCIL_OES |
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#endif |
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}; |
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/** @brief Data type */ |
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enum class ComponentType: GLenum { |
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UnsignedByte = GL_UNSIGNED_BYTE, /**< Each component unsigned byte */ |
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Byte = GL_BYTE, /**< Each component byte */ |
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UnsignedShort = GL_UNSIGNED_SHORT, /**< Each component unsigned short */ |
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Short = GL_SHORT, /**< Each component short */ |
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UnsignedInt = GL_UNSIGNED_INT, /**< Each component unsigned int */ |
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Int = GL_INT, /**< Each component int */ |
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/**
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* @brief Data type of pixel data |
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* |
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* @see pixelSize() |
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*/ |
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enum class Type: GLenum { |
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/** Each component unsigned byte. */ |
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UnsignedByte = GL_UNSIGNED_BYTE, |
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#ifndef MAGNUM_TARGET_GLES |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component half float (16bit). For framebuffer reading only. |
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* |
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* @requires_gl |
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* @requires_gl30 Extension @extension{NV,half_float} / @extension{ARB,half_float_pixel} |
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* Each component signed byte. |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedByte" |
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* is available in OpenGL ES 2.0. |
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*/ |
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HalfFloat = GL_HALF_FLOAT, |
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Byte = GL_BYTE, |
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#endif |
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Float = GL_FLOAT, /**< Each component float (32bit) */ |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Three-component RGB, unsigned normalized, red and green 3bit, |
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* blue 2bit, 8bit total. |
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* @requires_gl |
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* Each component unsigned short. |
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* @requires_gles30 %Extension @es_extension{OES,depth_texture} |
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*/ |
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RGB332 = GL_UNSIGNED_BYTE_3_3_2, |
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UnsignedShort = GL_UNSIGNED_SHORT, |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Three-component BGR, unsigned normalized, red and green 3bit, |
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* blue 2bit, 8bit total. |
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* @requires_gl |
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* Each component signed short. |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedShort" |
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* is available in OpenGL ES 2.0. |
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*/ |
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BGR233 = GL_UNSIGNED_BYTE_2_3_3_REV, |
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Short = GL_SHORT, |
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#endif |
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/**
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* Three-component RGB, unsigned normalized, red and blue 5bit, |
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* green 6bit, 16bit total. |
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* Each component unsigned int. |
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* @requires_gles30 %Extension @es_extension{OES,depth_texture} |
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*/ |
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RGB565 = GL_UNSIGNED_SHORT_5_6_5, |
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UnsignedInt = GL_UNSIGNED_INT, |
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#ifndef MAGNUM_TARGET_GLES |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Three-component BGR, unsigned normalized, red and blue 5bit, |
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* green 6bit, 16bit total. |
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* @requires_gl |
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* Each component signed int. |
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* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedInt" |
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* is available in OpenGL ES 2.0. |
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*/ |
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BGR565 = GL_UNSIGNED_SHORT_5_6_5_REV, |
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Int = GL_INT, |
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#endif |
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/**
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* Four-component RGBA, unsigned normalized, each component 4bit, |
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* 16bit total. |
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* Each component half float. For framebuffer reading only. |
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* @requires_gl30 %Extension @extension{NV,half_float} / @extension{ARB,half_float_pixel} |
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* @requires_gles30 %Extension @es_extension{OES,texture_float}, |
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* for texture data only. |
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*/ |
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RGBA4 = GL_UNSIGNED_SHORT_4_4_4_4, |
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#ifndef MAGNUM_TARGET_GLES2 |
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HalfFloat = GL_HALF_FLOAT, |
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#else |
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HalfFloat = GL_HALF_FLOAT_OES, |
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#endif |
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/**
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* Each component float. |
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* @requires_gles30 %Extension @es_extension{OES,texture_float} |
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*/ |
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Float = GL_FLOAT, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Four-component ABGR, unsigned normalized, each component 4bit, |
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* 16bit total. |
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* @requires_gl |
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* RGB, unsigned byte, red and green component 3bit, blue |
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* component 2bit. |
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* @requires_gl Packed 12bit types are not available in OpenGL ES. |
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*/ |
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UnsignedByte332 = GL_UNSIGNED_BYTE_3_3_2, |
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/**
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* BGR, unsigned byte, red and green component 3bit, blue |
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* component 2bit. |
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* @requires_gl Packed 12bit types are not available in OpenGL ES. |
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*/ |
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ABGR4 = GL_UNSIGNED_SHORT_4_4_4_4_REV, |
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UnsignedByte233Rev = GL_UNSIGNED_BYTE_2_3_3_REV, |
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#endif |
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/** RGB, unsigned byte, red and blue component 5bit, green 6bit. */ |
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UnsignedShort565 = GL_UNSIGNED_SHORT_5_6_5, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Four-component RGBA, unsigned normalized, each RGB component |
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* 5bit, alpha 1bit, 16bit total. |
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* BGR, unsigned short, red and blue 5bit, green 6bit. |
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* @requires_gl Only @ref Magnum::AbstractImage::Type "Type::RGB565" |
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* is available in OpenGL ES. |
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*/ |
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RGB5Alpha1 = GL_UNSIGNED_SHORT_5_5_5_1 |
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UnsignedShort565Rev = GL_UNSIGNED_SHORT_5_6_5_REV, |
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#endif |
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/** RGBA, unsigned short, each component 4bit. */ |
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UnsignedShort4444 = GL_UNSIGNED_SHORT_4_4_4_4, |
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/**
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* ABGR, unsigned short, each component 4bit. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra}, |
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* for framebuffer reading only. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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, |
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UnsignedShort4444Rev = GL_UNSIGNED_SHORT_4_4_4_4_REV, |
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#else |
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UnsignedShort4444Rev = GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, |
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#endif |
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/**
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* RGBA, unsigned short, each RGB component 5bit, alpha component |
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* 1bit. |
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*/ |
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UnsignedShort5551 = GL_UNSIGNED_SHORT_5_5_5_1, |
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/**
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* Four-component ABGR, unsigned normalized, each RGB component |
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* 5bit, alpha 1bit, 16bit total. |
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* @requires_gl |
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* ABGR, unsigned short, each RGB component 5bit, alpha component |
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* 1bit. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra}, |
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* for framebuffer reading only. |
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*/ |
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Alpha1BGR5 = GL_UNSIGNED_SHORT_1_5_5_5_REV, |
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#ifndef MAGNUM_TARGET_GLES |
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UnsignedShort1555Rev = GL_UNSIGNED_SHORT_1_5_5_5_REV, |
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#else |
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UnsignedShort1555Rev = GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Four-component RGBA, unsigned normalized, each component 8bit, |
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* 32bit total. |
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* @requires_gl |
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* RGBA, unsigned int, each component 8bit. |
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* @requires_gl Use @ref Magnum::AbstractImage::Type "Type::UnsignedByte" |
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* in OpenGL ES instead. |
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*/ |
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RGBA8 = GL_UNSIGNED_INT_8_8_8_8, |
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UnsignedInt8888 = GL_UNSIGNED_INT_8_8_8_8, |
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/**
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* Four-component ABGR, unsigned normalized, each component 8bit, |
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* 32bit total. |
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* @requires_gl |
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* ABGR, unsigned int, each component 8bit. |
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* @requires_gl Only RGBA component ordering is available in |
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* OpenGL ES, see @ref Magnum::AbstractImage::Format "Format::UnsignedInt8888" |
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* for more information. |
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*/ |
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ABGR8 = GL_UNSIGNED_INT_8_8_8_8_REV, |
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UnsignedInt8888Rev = GL_UNSIGNED_INT_8_8_8_8_REV, |
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/**
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* Four-component RGBA, unsigned normalized, each RGB component |
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* 10bit, alpha 2bit, 32bit total. |
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* @requires_gl |
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* RGBA, unsigned int, each RGB component 10bit, alpha component |
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* 2bit. |
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* @requires_gl Only @ref Magnum::AbstractImage::Type "Type::UnsignedInt2101010Rev" |
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* is available in OpenGL ES. |
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*/ |
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RGB10Alpha2 = GL_UNSIGNED_INT_10_10_10_2, |
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UnsignedInt1010102 = GL_UNSIGNED_INT_10_10_10_2, |
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#endif |
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/**
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* Four-component ABGR, unsigned normalized, each RGB component |
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* 10bit, alpha 2bit, 32bit total. |
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* @requires_gl |
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* ABGR, unsigned int, each RGB component 10bit, alpha component |
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* 2bit. |
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* @requires_gles30 %Extension @es_extension{EXT,texture_type_2_10_10_10_REV}, |
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* for texture data only. |
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*/ |
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Alpha2RGB10 = GL_UNSIGNED_INT_2_10_10_10_REV, |
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#ifndef MAGNUM_TARGET_GLES2 |
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UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
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#else |
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UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV_EXT, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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|
* Three-component BGR, float, red and green 11bit, blue 10bit, |
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|
* 32bit total. For framebuffer reading only. |
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|
* @requires_gl |
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* @requires_gl30 Extension @extension{EXT,packed_float} |
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* BGR, unsigned int, red and green 11bit float, blue 10bit float. |
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|
* For framebuffer reading only. |
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|
* @requires_gl30 %Extension @extension{EXT,packed_float} |
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|
* @requires_gles30 Floating-point types are not available in |
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|
* OpenGL ES 2.0. |
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|
*/ |
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|
B10GR11Float = GL_UNSIGNED_INT_10F_11F_11F_REV, |
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|
UnsignedInt10F11F11FRev = GL_UNSIGNED_INT_10F_11F_11F_REV, |
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|
/**
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|
* Three-component BGR, unsigned integers with exponent, each |
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|
* component 9bit, exponent 5bit, 32bit total. For framebuffer |
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|
* reading only. |
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|
* @requires_gl |
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|
* @requires_gl30 Extension @extension{EXT,texture_shared_exponent} |
|
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|
|
* BGR, unsigned int, each component 9bit + 5bit exponent. For |
|
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|
* framebuffer reading only. |
|
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|
* @requires_gl30 %Extension @extension{EXT,texture_shared_exponent} |
|
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|
* @requires_gles30 Only 8bit and 16bit types are available in |
|
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|
|
* OpenGL ES 2.0. |
|
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|
*/ |
|
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|
|
Exponent5RGB9 = GL_UNSIGNED_INT_5_9_9_9_REV, |
|
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|
|
UnsignedInt5999Rev = GL_UNSIGNED_INT_5_9_9_9_REV, |
|
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|
|
#endif |
|
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|
|
/**
|
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|
|
* 24bit depth and 8bit stencil component, 32bit total. For |
|
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|
|
* Unsigned int, depth component 24bit, stencil index 8bit. For |
|
|
|
|
* framebuffer reading only. |
|
|
|
|
* @requires_gl |
|
|
|
|
* @requires_gl30 Extension @extension{EXT,packed_depth_stencil} |
|
|
|
|
* @requires_gl30 %Extension @extension{EXT,packed_depth_stencil} |
|
|
|
|
* @requires_gles30 %Extension @es_extension{OES,packed_depth_stencil} |
|
|
|
|
*/ |
|
|
|
|
Depth24Stencil8 = GL_UNSIGNED_INT_24_8, |
|
|
|
|
#ifdef MAGNUM_TARGET_GLES2 |
|
|
|
|
UnsignedInt248 = GL_UNSIGNED_INT_24_8_OES, |
|
|
|
|
#else |
|
|
|
|
UnsignedInt248 = GL_UNSIGNED_INT_24_8, |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 32bit float depth component and 8bit stencil component, 64bit |
|
|
|
|
* total. For framebuffer reading only. |
|
|
|
|
* @requires_gl |
|
|
|
|
* @requires_gl30 Extension @extension{ARB,depth_buffer_float} |
|
|
|
|
* Float + unsigned int, depth component 32bit float, 24bit gap, |
|
|
|
|
* stencil index 8bit. For framebuffer reading only. |
|
|
|
|
* @requires_gl30 %Extension @extension{ARB,depth_buffer_float} |
|
|
|
|
* @requires_gles30 Only @ref Magnum::AbstractImage::Type "Type::UnsignedInt248" |
|
|
|
|
* is available in OpenGL ES 2.0. |
|
|
|
|
*/ |
|
|
|
|
Depth32FloatStencil8 = GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
|
|
|
|
Float32UnsignedInt248Rev = GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
|
|
|
|
#endif |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
@ -265,30 +426,32 @@ class MAGNUM_EXPORT AbstractImage {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Pixel size (in bytes) |
|
|
|
|
* @param components Color components |
|
|
|
|
* @param type Data type |
|
|
|
|
* @param format Format of the pixel |
|
|
|
|
* @param type Data type of the pixel |
|
|
|
|
*/ |
|
|
|
|
static std::size_t pixelSize(Components components, ComponentType type); |
|
|
|
|
static std::size_t pixelSize(Format format, Type type); |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor |
|
|
|
|
* @param components Color components of passed data |
|
|
|
|
* @param type %Image data type |
|
|
|
|
* @param format Format of pixel data |
|
|
|
|
* @param type Data type of pixel data |
|
|
|
|
*/ |
|
|
|
|
inline AbstractImage(Components components, ComponentType type): _components(components), _type(type) {} |
|
|
|
|
inline AbstractImage(Format format, Type type): _format(format), _type(type) {} |
|
|
|
|
|
|
|
|
|
/** @brief Destructor */ |
|
|
|
|
virtual ~AbstractImage() = 0; |
|
|
|
|
|
|
|
|
|
/** @brief Color components */ |
|
|
|
|
inline Components components() const { return _components; } |
|
|
|
|
/** @brief Format of pixel data */ |
|
|
|
|
inline Format format() const { return _format; } |
|
|
|
|
|
|
|
|
|
/** @brief Data type */ |
|
|
|
|
inline ComponentType type() const { return _type; } |
|
|
|
|
/** @brief Data type of pixel data */ |
|
|
|
|
inline Type type() const { return _type; } |
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
|
|
|
protected: |
|
|
|
|
Components _components; /**< @brief Color components */ |
|
|
|
|
ComponentType _type; /**< @brief Data type */ |
|
|
|
|
Format _format; |
|
|
|
|
Type _type; |
|
|
|
|
#endif |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
inline AbstractImage::~AbstractImage() {} |
|
|
|
|
|