@ -1,4 +1,4 @@
corrade_add_resource(Shaders shaders PhongShader.frag PhongShader.vert)
corrade_add_resource(Shaders MagnumShaders PhongShader.frag PhongShader.vert)
set(Shaders_SRCS
PhongShader.cpp
${Shaders}
@ -20,7 +20,7 @@
namespace Magnum { namespace Shaders {
PhongShader::PhongShader() {
Corrade::Utility::Resource rs("shaders");
Corrade::Utility::Resource rs("MagnumShaders");
attachShader(Shader::fromData(Shader::Type::Vertex, rs.get("PhongShader.vert")));
attachShader(Shader::fromData(Shader::Type::Fragment, rs.get("PhongShader.frag")));