diff --git a/src/AbstractTexture.h b/src/AbstractTexture.h index 27ae65fa5..506c97e38 100644 --- a/src/AbstractTexture.h +++ b/src/AbstractTexture.h @@ -40,6 +40,7 @@ See Texture, CubeMapTexture and CubeMapTextureArray documentation for more information. @todo Add glPixelStore encapsulation +@todo Texture copying */ class MAGNUM_EXPORT AbstractTexture { AbstractTexture(const AbstractTexture& other) = delete; diff --git a/src/MeshTools/Clean.h b/src/MeshTools/Clean.h index 004a139c1..837a47b10 100644 --- a/src/MeshTools/Clean.h +++ b/src/MeshTools/Clean.h @@ -131,6 +131,10 @@ template class Clean { be melt together. Removes duplicate vertices from the mesh. + +@todo Different (no cycle) implementation for integral vertices +@todo Interpolate vertices, not collapse them to first in the cell +@todo Ability to specify other attributes for interpolation */ template inline void clean(std::vector& indices, std::vector& vertices, typename Vertex::Type epsilon = TypeTraits::epsilon()) { Implementation::Clean(indices, vertices)(epsilon);