diff --git a/src/AbstractResourceLoader.h b/src/AbstractResourceLoader.h index ae38375b5..ee222d335 100644 --- a/src/AbstractResourceLoader.h +++ b/src/AbstractResourceLoader.h @@ -88,11 +88,14 @@ You can then add it to resource manager instance like this: MyResourceManager manager; MeshResourceLoader loader; -manager->setLoader(loader); +manager->setLoader(&loader); // This will now automatically request the mesh from loader by calling load() Resource myMesh = manager->get("my-mesh"); @endcode + +@todoc How about working with resources of different data types (i.e. mesh + buffers), should that be allowed? */ template class AbstractResourceLoader { friend class Implementation::ResourceManagerData;