From 92e77978239dd5fdecbeb7afaaa277f6bce7afb7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 30 Jul 2013 23:12:01 +0200 Subject: [PATCH] Fix example code in documentation, added TODO. --- src/AbstractResourceLoader.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/AbstractResourceLoader.h b/src/AbstractResourceLoader.h index ae38375b5..ee222d335 100644 --- a/src/AbstractResourceLoader.h +++ b/src/AbstractResourceLoader.h @@ -88,11 +88,14 @@ You can then add it to resource manager instance like this: MyResourceManager manager; MeshResourceLoader loader; -manager->setLoader(loader); +manager->setLoader(&loader); // This will now automatically request the mesh from loader by calling load() Resource myMesh = manager->get("my-mesh"); @endcode + +@todoc How about working with resources of different data types (i.e. mesh + buffers), should that be allowed? */ template class AbstractResourceLoader { friend class Implementation::ResourceManagerData;