@ -43,8 +43,6 @@ typedef unsigned int GLuint;
typedef int GLsizei ;
typedef char GLchar ;
typedef struct __GLsync * GLsync ;
typedef void ( APIENTRY * GLDEBUGPROC ) ( GLenum source , GLenum type , GLuint id , GLenum severity , GLsizei length , const GLchar * message , const void * userParam ) ;
typedef void ( APIENTRY * GLDEBUGPROCKHR ) ( GLenum source , GLenum type , GLuint id , GLenum severity , GLsizei length , const GLchar * message , const void * userParam ) ;
typedef khronos_int8_t GLbyte ;
typedef khronos_uint8_t GLubyte ;
typedef khronos_float_t GLfloat ;
@ -361,121 +359,47 @@ typedef khronos_ssize_t GLsizeiptr;
# define GL_MAX_RENDERBUFFER_SIZE 0x84E8
# define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
/* GL_ANGLE_framebuffer_blit */
# define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
# define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
# define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
# define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
/* GL_ANGLE_framebuffer_multisample */
# define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
# define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
# define GL_MAX_SAMPLES_ANGLE 0x8D57
/* GL_ANGLE_instanced_arrays */
# define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
/* GL_ANGLE_depth_texture */
/* GL_EXT_blend_minmax */
# define GL_DEPTH_COMPONENT 0x1902
# define GL_DEPTH_STENCIL_OES 0x84F9
# define GL_UNSIGNED_SHORT 0x1403
# define GL_UNSIGNED_INT 0x1405
# define GL_UNSIGNED_INT_24_8_OES 0x84FA
# define GL_DEPTH_COMPONENT16 0x81A5
# define GL_DEPTH_COMPONENT32_OES 0x81A7
# define GL_DEPTH24_STENCIL8_OES 0x88F0
# define GL_MIN_EXT 0x8007
# define GL_MAX_EXT 0x8008
# define GL_FUNC_ADD_EXT 0x8006
# define GL_BLEND_EQUATION_EXT 0x8009
/* GL_APPLE_framebuffer_multisample */
/* GL_OES_element_index_uint */
# define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
# define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
# define GL_MAX_SAMPLES_APPLE 0x8D57
# define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
# define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
# define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
# define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
# define GL_UNSIGNED_INT 0x1405
/* GL_APPLE_texture_max_level */
/* GL_OES_texture_half_float */
# define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
# define GL_HALF_FLOAT_OES 0x8D61
/* GL_EXT_texture_type_2_10_10_10_REV */
/* GL_OES_texture_float */
# define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
# define GL_FLOAT 0x1406
/* GL_EXT_discard_framebuffer */
/* GL_OES_standard_derivatives */
# define GL_COLOR_EXT 0x1800
# define GL_DEPTH_EXT 0x1801
# define GL_STENCIL_EXT 0x1802
# define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
/* GL_EXT_blend_minmax */
/* GL_OES_vertex_array_object */
# define GL_MIN_EXT 0x8007
# define GL_MAX_EXT 0x8008
# define GL_FUNC_ADD_EXT 0x8006
# define GL_BLEND_EQUATION_EXT 0x8009
# define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
/* GL_EXT_occlusion_query_boolean */
# define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
# define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
# define GL_CURRENT_QUERY_EXT 0x8865
# define GL_QUERY_RESULT_EXT 0x8866
# define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
/* GL_EXT_shadow_samplers */
# define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
# define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
# define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
# define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
/* GL_EXT_texture_rg */
# define GL_RED_EXT 0x1903
# define GL_RG_EXT 0x8227
# define GL_R8_EXT 0x8229
# define GL_RG8_EXT 0x822B
/* GL_EXT_texture_storage */
# define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
# define GL_ALPHA8_EXT 0x803C
# define GL_LUMINANCE8_EXT 0x8040
# define GL_LUMINANCE8_ALPHA8_EXT 0x8045
# define GL_RGBA32F_EXT 0x8814
# define GL_RGB32F_EXT 0x8815
# define GL_ALPHA32F_EXT 0x8816
# define GL_LUMINANCE32F_EXT 0x8818
# define GL_LUMINANCE_ALPHA32F_EXT 0x8819
# define GL_RGBA16F_EXT 0x881A
# define GL_RGB16F_EXT 0x881B
# define GL_ALPHA16F_EXT 0x881C
# define GL_LUMINANCE16F_EXT 0x881E
# define GL_LUMINANCE_ALPHA16F_EXT 0x881F
# define GL_RGB10_A2_EXT 0x8059
# define GL_RGB10_EXT 0x8052
# define GL_BGRA8_EXT 0x93A1
# define GL_R8_EXT 0x8229
# define GL_RG8_EXT 0x822B
# define GL_R32F_EXT 0x822E
# define GL_RG32F_EXT 0x8230
# define GL_R16F_EXT 0x822D
# define GL_RG16F_EXT 0x822F
/* GL_EXT_map_buffer_range */
# define GL_MAP_READ_BIT_EXT 0x0001
# define GL_MAP_WRITE_BIT_EXT 0x0002
# define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
# define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
# define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
# define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
/* GL_ANGLE_depth_texture */
# define GL_DEPTH_COMPONENT 0x1902
# define GL_DEPTH_STENCIL_OES 0x84F9
# define GL_UNSIGNED_SHORT 0x1403
# define GL_UNSIGNED_INT 0x1405
# define GL_UNSIGNED_INT_24_8_OES 0x84FA
# define GL_DEPTH_COMPONENT16 0x81A5
# define GL_DEPTH_COMPONENT32_OES 0x81A7
# define GL_DEPTH24_STENCIL8_OES 0x88F0
/* GL_EXT_draw_buffers */
@ -514,228 +438,11 @@ typedef khronos_ssize_t GLsizeiptr;
# define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
# define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
/* GL_EXT_instanced_arrays */
# define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
/* GL_NV_draw_buffers */
# define GL_MAX_DRAW_BUFFERS_NV 0x8824
# define GL_DRAW_BUFFER0_NV 0x8825
# define GL_DRAW_BUFFER1_NV 0x8826
# define GL_DRAW_BUFFER2_NV 0x8827
# define GL_DRAW_BUFFER3_NV 0x8828
# define GL_DRAW_BUFFER4_NV 0x8829
# define GL_DRAW_BUFFER5_NV 0x882A
# define GL_DRAW_BUFFER6_NV 0x882B
# define GL_DRAW_BUFFER7_NV 0x882C
# define GL_DRAW_BUFFER8_NV 0x882D
# define GL_DRAW_BUFFER9_NV 0x882E
# define GL_DRAW_BUFFER10_NV 0x882F
# define GL_DRAW_BUFFER11_NV 0x8830
# define GL_DRAW_BUFFER12_NV 0x8831
# define GL_DRAW_BUFFER13_NV 0x8832
# define GL_DRAW_BUFFER14_NV 0x8833
# define GL_DRAW_BUFFER15_NV 0x8834
# define GL_COLOR_ATTACHMENT0_NV 0x8CE0
# define GL_COLOR_ATTACHMENT1_NV 0x8CE1
# define GL_COLOR_ATTACHMENT2_NV 0x8CE2
# define GL_COLOR_ATTACHMENT3_NV 0x8CE3
# define GL_COLOR_ATTACHMENT4_NV 0x8CE4
# define GL_COLOR_ATTACHMENT5_NV 0x8CE5
# define GL_COLOR_ATTACHMENT6_NV 0x8CE6
# define GL_COLOR_ATTACHMENT7_NV 0x8CE7
# define GL_COLOR_ATTACHMENT8_NV 0x8CE8
# define GL_COLOR_ATTACHMENT9_NV 0x8CE9
# define GL_COLOR_ATTACHMENT10_NV 0x8CEA
# define GL_COLOR_ATTACHMENT11_NV 0x8CEB
# define GL_COLOR_ATTACHMENT12_NV 0x8CEC
# define GL_COLOR_ATTACHMENT13_NV 0x8CED
# define GL_COLOR_ATTACHMENT14_NV 0x8CEE
# define GL_COLOR_ATTACHMENT15_NV 0x8CEF
/* GL_NV_fbo_color_attachments */
# define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
# define GL_COLOR_ATTACHMENT0_NV 0x8CE0
# define GL_COLOR_ATTACHMENT1_NV 0x8CE1
# define GL_COLOR_ATTACHMENT2_NV 0x8CE2
# define GL_COLOR_ATTACHMENT3_NV 0x8CE3
# define GL_COLOR_ATTACHMENT4_NV 0x8CE4
# define GL_COLOR_ATTACHMENT5_NV 0x8CE5
# define GL_COLOR_ATTACHMENT6_NV 0x8CE6
# define GL_COLOR_ATTACHMENT7_NV 0x8CE7
# define GL_COLOR_ATTACHMENT8_NV 0x8CE8
# define GL_COLOR_ATTACHMENT9_NV 0x8CE9
# define GL_COLOR_ATTACHMENT10_NV 0x8CEA
# define GL_COLOR_ATTACHMENT11_NV 0x8CEB
# define GL_COLOR_ATTACHMENT12_NV 0x8CEC
# define GL_COLOR_ATTACHMENT13_NV 0x8CED
# define GL_COLOR_ATTACHMENT14_NV 0x8CEE
# define GL_COLOR_ATTACHMENT15_NV 0x8CEF
/* GL_NV_read_buffer */
# define GL_READ_BUFFER_NV 0x0C02
/* GL_NV_framebuffer_blit */
# define GL_READ_FRAMEBUFFER_NV 0x8CA8
# define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
# define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
# define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
/* GL_NV_framebuffer_multisample */
# define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
# define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
# define GL_MAX_SAMPLES_NV 0x8D57
/* GL_NV_instanced_arrays */
# define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
/* GL_NV_shadow_samplers_array */
# define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
/* GL_NV_shadow_samplers_cube */
# define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
/* GL_OES_depth24 */
# define GL_DEPTH_COMPONENT24_OES 0x81A6
/* GL_OES_element_index_uint */
# define GL_UNSIGNED_INT 0x1405
/* GL_OES_rgb8_rgba8 */
# define GL_RGB8_OES 0x8051
# define GL_RGBA8_OES 0x8058
/* GL_OES_texture_3D */
# define GL_TEXTURE_WRAP_R_OES 0x8072
# define GL_TEXTURE_3D_OES 0x806F
# define GL_TEXTURE_BINDING_3D_OES 0x806A
# define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
# define GL_SAMPLER_3D_OES 0x8B5F
# define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
/* GL_OES_texture_half_float */
# define GL_HALF_FLOAT_OES 0x8D61
/* GL_OES_texture_float */
# define GL_FLOAT 0x1406
/* GL_OES_vertex_half_float */
# define GL_HALF_FLOAT_OES 0x8D61
/* GL_OES_packed_depth_stencil */
# define GL_DEPTH_STENCIL_OES 0x84F9
# define GL_UNSIGNED_INT_24_8_OES 0x84FA
# define GL_DEPTH24_STENCIL8_OES 0x88F0
/* GL_OES_depth_texture */
# define GL_DEPTH_COMPONENT 0x1902
# define GL_UNSIGNED_SHORT 0x1403
# define GL_UNSIGNED_INT 0x1405
/* GL_OES_standard_derivatives */
# define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
/* GL_OES_vertex_array_object */
# define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
/* GL_OES_required_internalformat */
# define GL_ALPHA8_OES 0x803C
# define GL_DEPTH_COMPONENT16_OES 0x81A5
# define GL_DEPTH_COMPONENT24_OES 0x81A6
# define GL_DEPTH24_STENCIL8_OES 0x88F0
# define GL_DEPTH_COMPONENT32_OES 0x81A7
# define GL_LUMINANCE4_ALPHA4_OES 0x8043
# define GL_LUMINANCE8_ALPHA8_OES 0x8045
# define GL_LUMINANCE8_OES 0x8040
# define GL_RGBA4_OES 0x8056
# define GL_RGB5_A1_OES 0x8057
# define GL_RGB565_OES 0x8D62
# define GL_RGB8_OES 0x8051
# define GL_RGBA8_OES 0x8058
# define GL_RGB10_EXT 0x8052
# define GL_RGB10_A2_EXT 0x8059
/* GL_OES_surfaceless_context */
# define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
/* GL_APPLE_texture_format_BGRA8888 */
# define GL_BGRA_EXT 0x80E1
# define GL_BGRA8_EXT 0x93A1
/* GL_EXT_texture_filter_anisotropic */
# define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
# define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
/* GL_EXT_texture_format_BGRA8888 */
# define GL_BGRA_EXT 0x80E1
/* GL_EXT_read_format_bgra */
# define GL_BGRA_EXT 0x80E1
# define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
# define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
/* GL_EXT_debug_label */
# define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
# define GL_PROGRAM_OBJECT_EXT 0x8B40
# define GL_SHADER_OBJECT_EXT 0x8B48
# define GL_BUFFER_OBJECT_EXT 0x9151
# define GL_QUERY_OBJECT_EXT 0x9153
# define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
# define GL_SAMPLER 0x82E6
# define GL_TRANSFORM_FEEDBACK 0x8E22
/* GL_EXT_disjoint_timer_query */
# define GL_QUERY_COUNTER_BITS_EXT 0x8864
# define GL_CURRENT_QUERY_EXT 0x8865
# define GL_QUERY_RESULT_EXT 0x8866
# define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
# define GL_TIME_ELAPSED_EXT 0x88BF
# define GL_TIMESTAMP_EXT 0x8E28
# define GL_GPU_DISJOINT_EXT 0x8FBB
/* GL_EXT_texture_sRGB_decode */
# define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
# define GL_DECODE_EXT 0x8A49
# define GL_SKIP_DECODE_EXT 0x8A4A
/* GL_EXT_separate_shader_objects */
# define GL_ACTIVE_PROGRAM_EXT 0x8259
# define GL_VERTEX_SHADER_BIT_EXT 0x00000001
# define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
# define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
# define GL_PROGRAM_SEPARABLE_EXT 0x8258
# define GL_ACTIVE_PROGRAM_EXT 0x8259
# define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
/* GL_EXT_sRGB */
# define GL_SRGB_EXT 0x8C40
@ -743,132 +450,6 @@ typedef khronos_ssize_t GLsizeiptr;
# define GL_SRGB8_ALPHA8_EXT 0x8C43
# define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
/* GL_EXT_multisampled_render_to_texture */
# define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
# define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
# define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
# define GL_MAX_SAMPLES_EXT 0x8D57
/* GL_EXT_robustness */
# define GL_NO_ERROR 0
# define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
# define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
# define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
# define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
# define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
# define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
# define GL_NO_RESET_NOTIFICATION_EXT 0x8261
/* GL_KHR_debug */
# define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
# define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
# define GL_DEBUG_CALLBACK_FUNCTION 0x8244
# define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
# define GL_DEBUG_SOURCE_API 0x8246
# define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
# define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
# define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
# define GL_DEBUG_SOURCE_APPLICATION 0x824A
# define GL_DEBUG_SOURCE_OTHER 0x824B
# define GL_DEBUG_TYPE_ERROR 0x824C
# define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
# define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
# define GL_DEBUG_TYPE_PORTABILITY 0x824F
# define GL_DEBUG_TYPE_PERFORMANCE 0x8250
# define GL_DEBUG_TYPE_OTHER 0x8251
# define GL_DEBUG_TYPE_MARKER 0x8268
# define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
# define GL_DEBUG_TYPE_POP_GROUP 0x826A
# define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
# define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
# define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
# define GL_BUFFER 0x82E0
# define GL_SHADER 0x82E1
# define GL_PROGRAM 0x82E2
# define GL_VERTEX_ARRAY 0x8074
# define GL_QUERY 0x82E3
# define GL_PROGRAM_PIPELINE 0x82E4
# define GL_SAMPLER 0x82E6
# define GL_MAX_LABEL_LENGTH 0x82E8
# define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
# define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
# define GL_DEBUG_LOGGED_MESSAGES 0x9145
# define GL_DEBUG_SEVERITY_HIGH 0x9146
# define GL_DEBUG_SEVERITY_MEDIUM 0x9147
# define GL_DEBUG_SEVERITY_LOW 0x9148
# define GL_DEBUG_OUTPUT 0x92E0
# define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
# define GL_STACK_OVERFLOW 0x0503
# define GL_STACK_UNDERFLOW 0x0504
# define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
# define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
# define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
# define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
# define GL_DEBUG_SOURCE_API_KHR 0x8246
# define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
# define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
# define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
# define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
# define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
# define GL_DEBUG_TYPE_ERROR_KHR 0x824C
# define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
# define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
# define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
# define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
# define GL_DEBUG_TYPE_OTHER_KHR 0x8251
# define GL_DEBUG_TYPE_MARKER_KHR 0x8268
# define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
# define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
# define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
# define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
# define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
# define GL_BUFFER_KHR 0x82E0
# define GL_SHADER_KHR 0x82E1
# define GL_PROGRAM_KHR 0x82E2
# define GL_VERTEX_ARRAY_KHR 0x8074
# define GL_QUERY_KHR 0x82E3
# define GL_PROGRAM_PIPELINE_KHR 0x82E4
# define GL_SAMPLER_KHR 0x82E6
# define GL_MAX_LABEL_LENGTH_KHR 0x82E8
# define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
# define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
# define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
# define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
# define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
# define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
# define GL_DEBUG_OUTPUT_KHR 0x92E0
# define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
# define GL_STACK_OVERFLOW_KHR 0x0503
# define GL_STACK_UNDERFLOW_KHR 0x0504
# define GL_DISPLAY_LIST 0x82E7
/* GL_NV_texture_border_clamp */
# define GL_TEXTURE_BORDER_COLOR_NV 0x1004
# define GL_CLAMP_TO_BORDER_NV 0x812D
/* GL_OES_depth32 */
# define GL_DEPTH_COMPONENT32_OES 0x81A7
/* GL_OES_mapbuffer */
# define GL_WRITE_ONLY_OES 0x88B9
# define GL_BUFFER_ACCESS_OES 0x88BB
# define GL_BUFFER_MAPPED_OES 0x88BC
# define GL_BUFFER_MAP_POINTER_OES 0x88BD
/* GL_OES_stencil1 */
# define GL_STENCIL_INDEX1_OES 0x8D46
/* GL_OES_stencil4 */
# define GL_STENCIL_INDEX4_OES 0x8D47
/* Function prototypes */
/* GL_ES_VERSION_2_0 */
@ -1016,41 +597,12 @@ GLAPI void glVertexAttrib4fv(GLuint, const GLfloat *);
GLAPI void glVertexAttribPointer ( GLuint , GLint , GLenum , GLboolean , GLsizei , const void * ) ;
GLAPI void glViewport ( GLint , GLint , GLsizei , GLsizei ) ;
/* GL_ANGLE_framebuffer_blit */
GLAPI void glBlitFramebufferANGLE ( GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum ) ;
/* GL_ANGLE_framebuffer_multisample */
GLAPI void glRenderbufferStorageMultisampleANGLE ( GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
/* GL_ANGLE_instanced_arrays */
GLAPI void glDrawArraysInstancedANGLE ( GLenum , GLint , GLsizei , GLsizei ) ;
GLAPI void glDrawElementsInstancedANGLE ( GLenum , GLsizei , GLenum , const void * , GLsizei ) ;
GLAPI void glVertexAttribDivisorANGLE ( GLuint , GLuint ) ;
/* GL_ANGLE_depth_texture */
/* GL_APPLE_framebuffer_multisample */
GLAPI void glRenderbufferStorageMultisampleAPPLE ( GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
GLAPI void glResolveMultisampleFramebufferAPPLE ( void ) ;
/* GL_APPLE_texture_max_level */
/* GL_ARM_rgba8 */
/* GL_EXT_texture_type_2_10_10_10_REV */
/* GL_EXT_discard_framebuffer */
GLAPI void glDiscardFramebufferEXT ( GLenum , GLsizei , const GLenum * ) ;
/* GL_EXT_blend_minmax */
GLAPI void glBlendEquationEXT ( GLenum ) ;
@ -1058,101 +610,9 @@ GLAPI void glBlendEquationEXT(GLenum);
/* GL_EXT_shader_texture_lod */
/* GL_EXT_occlusion_query_boolean */
GLAPI void glGenQueriesEXT ( GLsizei , GLuint * ) ;
GLAPI void glDeleteQueriesEXT ( GLsizei , const GLuint * ) ;
GLAPI GLboolean glIsQueryEXT ( GLuint ) ;
GLAPI void glBeginQueryEXT ( GLenum , GLuint ) ;
GLAPI void glEndQueryEXT ( GLenum ) ;
GLAPI void glGetQueryivEXT ( GLenum , GLenum , GLint * ) ;
GLAPI void glGetQueryObjectuivEXT ( GLuint , GLenum , GLuint * ) ;
/* GL_EXT_shadow_samplers */
/* GL_EXT_texture_rg */
/* GL_EXT_texture_storage */
GLAPI void glTexStorage1DEXT ( GLenum , GLsizei , GLenum , GLsizei ) ;
GLAPI void glTexStorage2DEXT ( GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
GLAPI void glTexStorage3DEXT ( GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei ) ;
GLAPI void glTextureStorage1DEXT ( GLuint , GLenum , GLsizei , GLenum , GLsizei ) ;
GLAPI void glTextureStorage2DEXT ( GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
GLAPI void glTextureStorage3DEXT ( GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei ) ;
/* GL_EXT_map_buffer_range */
GLAPI void * glMapBufferRangeEXT ( GLenum , GLintptr , GLsizeiptr , GLbitfield ) ;
GLAPI void glFlushMappedBufferRangeEXT ( GLenum , GLintptr , GLsizeiptr ) ;
/* GL_EXT_draw_buffers */
GLAPI void glDrawBuffersEXT ( GLsizei , const GLenum * ) ;
/* GL_EXT_instanced_arrays */
GLAPI void glDrawArraysInstancedEXT ( GLenum , GLint , GLsizei , GLsizei ) ;
GLAPI void glDrawElementsInstancedEXT ( GLenum , GLsizei , GLenum , const void * , GLsizei ) ;
GLAPI void glVertexAttribDivisorEXT ( GLuint , GLuint ) ;
/* GL_EXT_draw_instanced */
/* GL_NV_draw_buffers */
GLAPI void glDrawBuffersNV ( GLsizei , const GLenum * ) ;
/* GL_NV_fbo_color_attachments */
/* GL_NV_read_buffer */
GLAPI void glReadBufferNV ( GLenum ) ;
/* GL_NV_draw_instanced */
GLAPI void glDrawArraysInstancedNV ( GLenum , GLint , GLsizei , GLsizei ) ;
GLAPI void glDrawElementsInstancedNV ( GLenum , GLsizei , GLenum , const void * , GLsizei ) ;
/* GL_NV_framebuffer_blit */
GLAPI void glBlitFramebufferNV ( GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum ) ;
/* GL_NV_framebuffer_multisample */
GLAPI void glRenderbufferStorageMultisampleNV ( GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
/* GL_NV_instanced_arrays */
GLAPI void glVertexAttribDivisorNV ( GLuint , GLuint ) ;
/* GL_NV_shadow_samplers_array */
/* GL_NV_shadow_samplers_cube */
/* GL_OES_depth24 */
/* GL_OES_element_index_uint */
/* GL_OES_rgb8_rgba8 */
/* GL_OES_texture_3D */
GLAPI void glTexImage3DOES ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const void * ) ;
GLAPI void glTexSubImage3DOES ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void * ) ;
GLAPI void glCopyTexSubImage3DOES ( GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
GLAPI void glCompressedTexImage3DOES ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const void * ) ;
GLAPI void glCompressedTexSubImage3DOES ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const void * ) ;
GLAPI void glFramebufferTexture3DOES ( GLenum , GLenum , GLenum , GLuint , GLint , GLint ) ;
/* GL_OES_texture_half_float_linear */
@ -1165,15 +625,6 @@ GLAPI void glFramebufferTexture3DOES(GLenum, GLenum, GLenum, GLuint, GLint, GLin
/* GL_OES_texture_float */
/* GL_OES_vertex_half_float */
/* GL_OES_packed_depth_stencil */
/* GL_OES_depth_texture */
/* GL_OES_standard_derivatives */
@ -1184,170 +635,19 @@ GLAPI void glDeleteVertexArraysOES(GLsizei, const GLuint *);
GLAPI void glGenVertexArraysOES ( GLsizei , GLuint * ) ;
GLAPI GLboolean glIsVertexArrayOES ( GLuint ) ;
/* GL_OES_required_internalformat */
/* GL_OES_surfaceless_context */
/* GL_ANGLE_depth_texture */
/* GL_APPLE_texture_format_BGRA8888 */
/* GL_EXT_draw_buffers */
GLAPI void glDrawBuffersEXT ( GLsizei , const GLenum * ) ;
/* GL_EXT_texture_filter_anisotropic */
/* GL_EXT_texture_format_BGRA8888 */
/* GL_EXT_read_format_bgra */
/* GL_EXT_multi_draw_arrays */
GLAPI void glMultiDrawArraysEXT ( GLenum , const GLint * , const GLsizei * , GLsizei ) ;
GLAPI void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const void * const * , GLsizei ) ;
/* GL_EXT_debug_label */
GLAPI void glLabelObjectEXT ( GLenum , GLuint , GLsizei , const GLchar * ) ;
GLAPI void glGetObjectLabelEXT ( GLenum , GLuint , GLsizei , GLsizei * , GLchar * ) ;
/* GL_EXT_debug_marker */
GLAPI void glInsertEventMarkerEXT ( GLsizei , const GLchar * ) ;
GLAPI void glPushGroupMarkerEXT ( GLsizei , const GLchar * ) ;
GLAPI void glPopGroupMarkerEXT ( void ) ;
/* GL_EXT_disjoint_timer_query */
GLAPI void glQueryCounterEXT ( GLuint , GLenum ) ;
GLAPI void glGetQueryObjectivEXT ( GLuint , GLenum , GLint * ) ;
GLAPI void glGetQueryObjecti64vEXT ( GLuint , GLenum , GLint64 * ) ;
GLAPI void glGetQueryObjectui64vEXT ( GLuint , GLenum , GLuint64 * ) ;
/* GL_EXT_texture_sRGB_decode */
/* GL_EXT_separate_shader_objects */
GLAPI void glUseShaderProgramEXT ( GLenum , GLuint ) ;
GLAPI void glActiveProgramEXT ( GLuint ) ;
GLAPI GLuint glCreateShaderProgramEXT ( GLenum , const GLchar * ) ;
GLAPI void glActiveShaderProgramEXT ( GLuint , GLuint ) ;
GLAPI void glBindProgramPipelineEXT ( GLuint ) ;
GLAPI GLuint glCreateShaderProgramvEXT ( GLenum , GLsizei , const GLchar * * ) ;
GLAPI void glDeleteProgramPipelinesEXT ( GLsizei , const GLuint * ) ;
GLAPI void glGenProgramPipelinesEXT ( GLsizei , GLuint * ) ;
GLAPI void glGetProgramPipelineInfoLogEXT ( GLuint , GLsizei , GLsizei * , GLchar * ) ;
GLAPI void glGetProgramPipelineivEXT ( GLuint , GLenum , GLint * ) ;
GLAPI GLboolean glIsProgramPipelineEXT ( GLuint ) ;
GLAPI void glProgramParameteriEXT ( GLuint , GLenum , GLint ) ;
GLAPI void glProgramUniform1fEXT ( GLuint , GLint , GLfloat ) ;
GLAPI void glProgramUniform1fvEXT ( GLuint , GLint , GLsizei , const GLfloat * ) ;
GLAPI void glProgramUniform1iEXT ( GLuint , GLint , GLint ) ;
GLAPI void glProgramUniform1ivEXT ( GLuint , GLint , GLsizei , const GLint * ) ;
GLAPI void glProgramUniform2fEXT ( GLuint , GLint , GLfloat , GLfloat ) ;
GLAPI void glProgramUniform2fvEXT ( GLuint , GLint , GLsizei , const GLfloat * ) ;
GLAPI void glProgramUniform2iEXT ( GLuint , GLint , GLint , GLint ) ;
GLAPI void glProgramUniform2ivEXT ( GLuint , GLint , GLsizei , const GLint * ) ;
GLAPI void glProgramUniform3fEXT ( GLuint , GLint , GLfloat , GLfloat , GLfloat ) ;
GLAPI void glProgramUniform3fvEXT ( GLuint , GLint , GLsizei , const GLfloat * ) ;
GLAPI void glProgramUniform3iEXT ( GLuint , GLint , GLint , GLint , GLint ) ;
GLAPI void glProgramUniform3ivEXT ( GLuint , GLint , GLsizei , const GLint * ) ;
GLAPI void glProgramUniform4fEXT ( GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
GLAPI void glProgramUniform4fvEXT ( GLuint , GLint , GLsizei , const GLfloat * ) ;
GLAPI void glProgramUniform4iEXT ( GLuint , GLint , GLint , GLint , GLint , GLint ) ;
GLAPI void glProgramUniform4ivEXT ( GLuint , GLint , GLsizei , const GLint * ) ;
GLAPI void glProgramUniformMatrix2fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix3fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix4fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glUseProgramStagesEXT ( GLuint , GLbitfield , GLuint ) ;
GLAPI void glValidateProgramPipelineEXT ( GLuint ) ;
GLAPI void glProgramUniform1uiEXT ( GLuint , GLint , GLuint ) ;
GLAPI void glProgramUniform2uiEXT ( GLuint , GLint , GLuint , GLuint ) ;
GLAPI void glProgramUniform3uiEXT ( GLuint , GLint , GLuint , GLuint , GLuint ) ;
GLAPI void glProgramUniform4uiEXT ( GLuint , GLint , GLuint , GLuint , GLuint , GLuint ) ;
GLAPI void glProgramUniform1uivEXT ( GLuint , GLint , GLsizei , const GLuint * ) ;
GLAPI void glProgramUniform2uivEXT ( GLuint , GLint , GLsizei , const GLuint * ) ;
GLAPI void glProgramUniform3uivEXT ( GLuint , GLint , GLsizei , const GLuint * ) ;
GLAPI void glProgramUniform4uivEXT ( GLuint , GLint , GLsizei , const GLuint * ) ;
GLAPI void glProgramUniformMatrix2x3fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix3x2fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix2x4fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix4x2fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix3x4fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
GLAPI void glProgramUniformMatrix4x3fvEXT ( GLuint , GLint , GLsizei , GLboolean , const GLfloat * ) ;
/* GL_EXT_sRGB */
/* GL_EXT_multisampled_render_to_texture */
GLAPI void glRenderbufferStorageMultisampleEXT ( GLenum , GLsizei , GLenum , GLsizei , GLsizei ) ;
GLAPI void glFramebufferTexture2DMultisampleEXT ( GLenum , GLenum , GLenum , GLuint , GLint , GLsizei ) ;
/* GL_EXT_robustness */
GLAPI GLenum glGetGraphicsResetStatusEXT ( void ) ;
GLAPI void glReadnPixelsEXT ( GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void * ) ;
GLAPI void glGetnUniformfvEXT ( GLuint , GLint , GLsizei , GLfloat * ) ;
GLAPI void glGetnUniformivEXT ( GLuint , GLint , GLsizei , GLint * ) ;
/* GL_KHR_debug */
GLAPI void glDebugMessageControl ( GLenum , GLenum , GLenum , GLsizei , const GLuint * , GLboolean ) ;
GLAPI void glDebugMessageInsert ( GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar * ) ;
GLAPI void glDebugMessageCallback ( GLDEBUGPROC , const void * ) ;
GLAPI GLuint glGetDebugMessageLog ( GLuint , GLsizei , GLenum * , GLenum * , GLuint * , GLenum * , GLsizei * , GLchar * ) ;
GLAPI void glPushDebugGroup ( GLenum , GLuint , GLsizei , const GLchar * ) ;
GLAPI void glPopDebugGroup ( void ) ;
GLAPI void glObjectLabel ( GLenum , GLuint , GLsizei , const GLchar * ) ;
GLAPI void glGetObjectLabel ( GLenum , GLuint , GLsizei , GLsizei * , GLchar * ) ;
GLAPI void glObjectPtrLabel ( const void * , GLsizei , const GLchar * ) ;
GLAPI void glGetObjectPtrLabel ( const void * , GLsizei , GLsizei * , GLchar * ) ;
GLAPI void glGetPointerv ( GLenum , void * * ) ;
GLAPI void glDebugMessageControlKHR ( GLenum , GLenum , GLenum , GLsizei , const GLuint * , GLboolean ) ;
GLAPI void glDebugMessageInsertKHR ( GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar * ) ;
GLAPI void glDebugMessageCallbackKHR ( GLDEBUGPROCKHR , const void * ) ;
GLAPI GLuint glGetDebugMessageLogKHR ( GLuint , GLsizei , GLenum * , GLenum * , GLuint * , GLenum * , GLsizei * , GLchar * ) ;
GLAPI void glPushDebugGroupKHR ( GLenum , GLuint , GLsizei , const GLchar * ) ;
GLAPI void glPopDebugGroupKHR ( void ) ;
GLAPI void glObjectLabelKHR ( GLenum , GLuint , GLsizei , const GLchar * ) ;
GLAPI void glGetObjectLabelKHR ( GLenum , GLuint , GLsizei , GLsizei * , GLchar * ) ;
GLAPI void glObjectPtrLabelKHR ( const void * , GLsizei , const GLchar * ) ;
GLAPI void glGetObjectPtrLabelKHR ( const void * , GLsizei , GLsizei * , GLchar * ) ;
GLAPI void glGetPointervKHR ( GLenum , void * * ) ;
/* GL_NV_read_buffer_front */
/* GL_NV_read_depth */
/* GL_NV_read_stencil */
/* GL_NV_read_depth_stencil */
/* GL_NV_texture_border_clamp */
/* GL_OES_depth32 */
/* GL_OES_mapbuffer */
GLAPI void * glMapBufferOES ( GLenum , GLenum ) ;
GLAPI GLboolean glUnmapBufferOES ( GLenum ) ;
GLAPI void glGetBufferPointervOES ( GLenum , GLenum , void * * ) ;
/* GL_OES_stencil1 */
/* GL_OES_stencil4 */
# ifdef __cplusplus
}
# endif