From 93fd6683879b61f3565bb0d9d7b404056a601049 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 18 Jun 2021 20:02:42 +0200 Subject: [PATCH] Shaders: wait, this should work, and not assert. --- src/Magnum/Shaders/Test/PhongGLTest.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Magnum/Shaders/Test/PhongGLTest.cpp b/src/Magnum/Shaders/Test/PhongGLTest.cpp index 9ab585b29..4a1c18461 100644 --- a/src/Magnum/Shaders/Test/PhongGLTest.cpp +++ b/src/Magnum/Shaders/Test/PhongGLTest.cpp @@ -231,6 +231,8 @@ constexpr struct { {"vertex colors + diffuse texture", PhongGL::Flag::VertexColor|PhongGL::Flag::DiffuseTexture, 1}, #ifndef MAGNUM_TARGET_GLES2 {"object ID", PhongGL::Flag::ObjectId, 1}, + /* This is fine, InstancedObjectId isn't (check in ConstructInvalidData) */ + {"object ID + separate bitangent", PhongGL::Flag::ObjectId|PhongGL::Flag::Bitangent, 1}, {"instanced object ID", PhongGL::Flag::InstancedObjectId, 1}, {"object ID + alpha mask + specular texture", PhongGL::Flag::ObjectId|PhongGL::Flag::AlphaMask|PhongGL::Flag::SpecularTexture, 1}, #endif