Browse Source

No need to leak GL headers everywhere.

pull/325/head
Vladimír Vondruš 7 years ago
parent
commit
94ca8273e1
  1. 1
      src/Magnum/DebugTools/CompareImage.h
  2. 1
      src/Magnum/Text/AbstractFont.h
  3. 1
      src/Magnum/Trade/MeshData2D.h
  4. 1
      src/Magnum/Trade/MeshData3D.h

1
src/Magnum/DebugTools/CompareImage.h

@ -35,7 +35,6 @@
#include <Corrade/TestSuite/Comparator.h> #include <Corrade/TestSuite/Comparator.h>
#include "Magnum/Magnum.h" #include "Magnum/Magnum.h"
#include "Magnum/GL/GL.h"
#include "Magnum/Math/Vector2.h" #include "Magnum/Math/Vector2.h"
#include "Magnum/DebugTools/visibility.h" #include "Magnum/DebugTools/visibility.h"
#include "Magnum/Trade/Trade.h" #include "Magnum/Trade/Trade.h"

1
src/Magnum/Text/AbstractFont.h

@ -35,7 +35,6 @@
#include <Corrade/PluginManager/AbstractPlugin.h> #include <Corrade/PluginManager/AbstractPlugin.h>
#include "Magnum/Magnum.h" #include "Magnum/Magnum.h"
#include "Magnum/GL/Texture.h"
#include "Magnum/Text/Text.h" #include "Magnum/Text/Text.h"
#include "Magnum/Text/visibility.h" #include "Magnum/Text/visibility.h"

1
src/Magnum/Trade/MeshData2D.h

@ -32,7 +32,6 @@
#include <vector> #include <vector>
#include "Magnum/Magnum.h" #include "Magnum/Magnum.h"
#include "Magnum/GL/GL.h"
#include "Magnum/Trade/visibility.h" #include "Magnum/Trade/visibility.h"
namespace Magnum { namespace Trade { namespace Magnum { namespace Trade {

1
src/Magnum/Trade/MeshData3D.h

@ -32,7 +32,6 @@
#include <vector> #include <vector>
#include "Magnum/Magnum.h" #include "Magnum/Magnum.h"
#include "Magnum/GL/GL.h"
#include "Magnum/Trade/visibility.h" #include "Magnum/Trade/visibility.h"
namespace Magnum { namespace Trade { namespace Magnum { namespace Trade {

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