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Shaders: this thing is ... not used anywhere.

pull/518/head
Vladimír Vondruš 5 years ago
parent
commit
94f0dcb421
  1. 2
      src/Magnum/Shaders/Test/PhongGLTest.cpp

2
src/Magnum/Shaders/Test/PhongGLTest.cpp

@ -1669,8 +1669,6 @@ void PhongGLTest::renderZeroLights() {
.setStorage(1, TextureFormatRGBA, ambientImage->size())
.setSubImage(0, {}, *ambientImage);
GL::Texture2D bogus;
shader
.bindAmbientTexture(ambient)
.setAmbientColor(0x9999ff_rgbf)

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