diff --git a/src/TextureTools/DistanceFieldShader.frag b/src/TextureTools/DistanceFieldShader.frag index c19273b79..8d7e0f427 100644 --- a/src/TextureTools/DistanceFieldShader.frag +++ b/src/TextureTools/DistanceFieldShader.frag @@ -36,10 +36,14 @@ #ifdef EXPLICIT_UNIFORM_LOCATION layout(location = 0) uniform int radius; layout(location = 1) uniform vec2 scaling; -layout(binding = 8) uniform sampler2D textureData; #else uniform lowp int radius; uniform mediump vec2 scaling; +#endif + +#ifdef EXPLICIT_TEXTURE_LAYER +layout(binding = 8) uniform sampler2D textureData; +#else uniform lowp sampler2D textureData; #endif