@ -30,6 +30,10 @@
#include "Magnum/Framebuffer.h"
#ifdef CORRADE_GCC45_COMPATIBILITY
#include "Magnum/RenderbufferFormat.h"
#endif
namespace Magnum { namespace Implementation {
struct FramebufferState {
@ -31,6 +31,12 @@
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/BufferTexture.h"
#include "Magnum/ColorFormat.h"
#include "Magnum/TextureFormat.h"
struct TextureState {