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@ -69,6 +69,15 @@ r<Player<T, K>>>)
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code that's not VAO-aware working on core GL profiles (which don't allow |
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default VAOs being used for drawing) |
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@subsubsection changelog-latest-changes-platform Platform libraries |
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- @ref Platform::Sdl2Application::swapBuffers(), "Platform::*Application::swapBuffers()" |
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@ref Platform::Sdl2Application::swapInterval() "swapInterval() const" const, |
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@ref Platform::Sdl2Application::setSwapInterval() "setSwapInterval()", |
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@ref Platform::Sdl2Application::setMinimalLoopPeriod() "setMinimalLoopPeriod()" and |
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@ref Platform::Sdl2Application::redraw() "redraw()" were changed from |
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protected to public to allow calling them from outside |
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@subsubsection changelog-latest-changes-texturetools TextureTools library |
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- Further performance and output quality improvements for |
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