@ -225,6 +225,7 @@ const std::vector<Extension>& Extension::extensions(Version version) {
_extension(GL,NV,read_depth),
_extension(GL,NV,read_depth_stencil),
_extension(GL,OES,depth24),
_extension(GL,OES,element_index_uint),
_extension(GL,OES,rgb8_rgba8),
_extension(GL,OES,texture_half_float_linear),
_extension(GL,OES,texture_float_linear),
@ -207,6 +207,7 @@ namespace GL {
} namespace OES {
_extension(GL,OES,depth24, GLES200, GLES300) // #24
_extension(GL,OES,depth32, GLES200, None) // #25
_extension(GL,OES,element_index_uint, GLES200, GLES300) // #26
_extension(GL,OES,mapbuffer, GLES200, None) // #29
_extension(GL,OES,rgb8_rgba8, GLES200, GLES300) // #30
_extension(GL,OES,stencil1, GLES200, None) // #31