|
|
|
|
@ -133,15 +133,24 @@ class Sdl2Context: public AbstractContext {
|
|
|
|
|
|
|
|
|
|
protected: |
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse event |
|
|
|
|
* @param button Mouse button |
|
|
|
|
* @param state Mouse state |
|
|
|
|
* @param position Mouse position relative to the window |
|
|
|
|
* @brief Mouse press event |
|
|
|
|
* @param button Button pressed |
|
|
|
|
* @param position Cursor position |
|
|
|
|
* |
|
|
|
|
* Called when mouse button is pressed or released. Default |
|
|
|
|
* implementation does nothing. |
|
|
|
|
* Called when mouse button is pressed. Default implementation does |
|
|
|
|
* nothing. |
|
|
|
|
*/ |
|
|
|
|
virtual void mousePressEvent(MouseButton button, const Math::Vector2<int>& position); |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse release event |
|
|
|
|
* @param button Button released |
|
|
|
|
* @param position Cursor position |
|
|
|
|
* |
|
|
|
|
* Called when mouse button is released. Default implementation does |
|
|
|
|
* nothing. |
|
|
|
|
*/ |
|
|
|
|
virtual void mouseEvent(MouseButton button, MouseState state, const Math::Vector2<int>& position); |
|
|
|
|
virtual void mouseReleaseEvent(MouseButton button, const Math::Vector2<int>& position); |
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse wheel event |
|
|
|
|
@ -174,7 +183,8 @@ class Sdl2Context: public AbstractContext {
|
|
|
|
|
/* Implementations for inline functions with unused parameters */ |
|
|
|
|
inline void Sdl2Context::keyPressEvent(Key, Uint8) {} |
|
|
|
|
inline void Sdl2Context::keyReleaseEvent(Key) {} |
|
|
|
|
inline void Sdl2Context::mouseEvent(MouseButton, MouseState, const Math::Vector2<int>&) {} |
|
|
|
|
inline void Sdl2Context::mousePressEvent(MouseButton, const Math::Vector2<int>&) {} |
|
|
|
|
inline void Sdl2Context::mouseReleaseEvent(MouseButton, const Math::Vector2<int>&) {} |
|
|
|
|
inline void Sdl2Context::mouseWheelEvent(const Math::Vector2<int>&) {} |
|
|
|
|
inline void Sdl2Context::mouseMotionEvent(const Math::Vector2<int>&, const Math::Vector2<int>&) {} |
|
|
|
|
|
|
|
|
|
|