diff --git a/src/Magnum/RenderbufferFormat.h b/src/Magnum/RenderbufferFormat.h index 723c6a5b9..5e1c5e4bd 100644 --- a/src/Magnum/RenderbufferFormat.h +++ b/src/Magnum/RenderbufferFormat.h @@ -532,7 +532,7 @@ enum class RenderbufferFormat: GLenum { StencilIndex16 = GL_STENCIL_INDEX16, #endif - #if !defined(MAGNUM_TARGET_GLES) || defined(MAGNUM_TARGET_WEBGL) + #if !defined(MAGNUM_TARGET_GLES) || (defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) /** * Depth and stencil component, size implementation-dependent. * @requires_gl Use exactly specified format in OpenGL ES instead. This is,