@ -404,12 +404,12 @@ template<class T> class Color3: public Vector3<T> {
* @ brief Create linear RGB color from sRGB representation
* @ param srgb Color in sRGB color space
*
* Applies inverse sRGB curve onto input , returning the input in linear
* RGB color space with D65 illuminant and 2 ° standard colorimetric
* observer . @ f [
* Applies an inverse [ sRGB curve ] ( https : //en.wikipedia.org/wiki/SRGB)
* onto input , returning the input in linear RGB color space with D65
* illuminant and 2 ° standard colorimetric observer . @ f [
* \ boldsymbol { c } _ \ mathrm { linear } = \ begin { cases }
* \ dfrac { \ boldsymbol { c } _ \ mathrm { sRGB } } { 12.92 } , & \ boldsymbol { c } _ \ mathrm { sRGB } \ le 0.04045 \ \
* \ left ( \ dfrac { \ boldsymbol { c } _ \ mathrm { sRGB } + a } { 1 + a } \ right ) ^ { 2.4 } , & \ boldsymbol { c } _ \ mathrm { sRGB } > 0.04045
* \ left ( \ dfrac { \ boldsymbol { c } _ \ mathrm { sRGB } + 0.055 } { 1 + 0.055 } \ right ) ^ { 2.4 } , & \ boldsymbol { c } _ \ mathrm { sRGB } > 0.04045
* \ end { cases }
* @ f ]
* @ see @ ref fromSrgb ( const Vector3 < Integral > & ) , @ ref fromSrgbInt ( ) ,
@ -639,11 +639,12 @@ template<class T> class Color3: public Vector3<T> {
* @ brief Convert to sRGB representation
*
* Assuming the color is in linear RGB with D65 illuminant and 2 °
* standard colorimetric observer , applies sRGB curve onto it ,
* returning the color represented in sRGB color space : @ f [
* standard colorimetric observer , applies a
* [ sRGB curve ] ( https : //en.wikipedia.org/wiki/SRGB) onto it, returning
* the color represented in sRGB color space : @ f [
* \ boldsymbol { c } _ \ mathrm { sRGB } = \ begin { cases }
* 12.92 C _\ mathrm { linear } , & \ boldsymbol { c } _ \ mathrm { linear } \ le 0.0031308 \ \
* ( 1 + a ) \ boldsymbol { c } _ \ mathrm { linear } ^ { 1 / 2.4 } - a , & \ boldsymbol { c } _ \ mathrm { linear } > 0.0031308
* 12.92 \ boldsymbol { c } _ \ mathrm { linear } , & \ boldsymbol { c } _ \ mathrm { linear } \ le 0.0031308 \ \
* ( 1 + 0.055 ) \ boldsymbol { c } _ \ mathrm { linear } ^ { 1 / 2.4 } - 0.055 , & \ boldsymbol { c } _ \ mathrm { linear } > 0.0031308
* \ end { cases }
* @ f ]
* @ see @ ref fromSrgb ( ) , @ ref toSrgbInt ( ) , @ ref Color4 : : toSrgbAlpha ( )