diff --git a/src/Magnum/Implementation/RendererState.cpp b/src/Magnum/Implementation/RendererState.cpp index 9c4a932d1..13fc2dc7d 100644 --- a/src/Magnum/Implementation/RendererState.cpp +++ b/src/Magnum/Implementation/RendererState.cpp @@ -31,6 +31,7 @@ namespace Magnum { namespace Implementation { RendererState::RendererState(Context& context, std::vector& extensions): resetNotificationStrategy() { + /* Float depth clear value implementation */ #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported()) #endif @@ -45,6 +46,7 @@ RendererState::RendererState(Context& context, std::vector& extensi else clearDepthfImplementation = &Renderer::clearDepthfImplementationDefault; #endif + /* Graphics reset status implementation */ #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported()) #else diff --git a/src/Magnum/Texture.h b/src/Magnum/Texture.h index fd0832316..18dbe6e98 100644 --- a/src/Magnum/Texture.h +++ b/src/Magnum/Texture.h @@ -285,11 +285,12 @@ template class Texture: public AbstractTexture { * is immutable and calling @ref setStorage() or @ref setImage() is not * allowed. * - * If @extension{EXT,direct_state_access} is not available, the - * texture is bound to some layer before the operation. If - * OpenGL 4.2, @extension{ARB,texture_storage}, OpenGL ES 3.0 or @es_extension{EXT,texture_storage} - * in OpenGL ES 2.0 is not available, the feature is emulated with - * sequence of @ref setImage() calls. + * If @extension{EXT,direct_state_access} is not available, the texture + * is bound to some layer before the operation. If OpenGL 4.2, + * @extension{ARB,texture_storage}, OpenGL ES 3.0 or + * @es_extension{EXT,texture_storage} in OpenGL ES 2.0 is not + * available, the feature is emulated with sequence of @ref setImage() + * calls. * @see @fn_gl{ActiveTexture}, @fn_gl{BindTexture} and * @fn_gl{TexStorage1D}/@fn_gl{TexStorage2D}/@fn_gl{TexStorage3D} * or @fn_gl_extension{TextureStorage1D,EXT,direct_state_access}/