From a60668b4764c98292ad14b86af43ff1a0166c6b4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 8 Aug 2023 23:39:48 +0200 Subject: [PATCH] GL: minor cleanup -- this variable isn't needed anywhere else. --- src/Magnum/GL/Mesh.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/Magnum/GL/Mesh.cpp b/src/Magnum/GL/Mesh.cpp index 70f7242bd..f435d0479 100644 --- a/src/Magnum/GL/Mesh.cpp +++ b/src/Magnum/GL/Mesh.cpp @@ -998,8 +998,7 @@ void Mesh::bindVAOImplementationVAO(const GLuint id) { } void Mesh::bindVAO() { - GLuint& current = Context::current().state().mesh.currentVAO; - if(current != _id) { + if(Context::current().state().mesh.currentVAO != _id) { /* Binding the VAO finally creates it */ _flags |= ObjectFlag::Created; bindVAOImplementationVAO(_id);