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Math: fix redundant and cyclic documentation references.

pull/107/head
Vladimír Vondruš 11 years ago
parent
commit
a69f567ea9
  1. 6
      src/Magnum/Math/Angle.h

6
src/Magnum/Math/Angle.h

@ -208,8 +208,8 @@ template<class T> class Rad: public Unit<Rad, T> {
/** @relatesalso Rad /** @relatesalso Rad
@brief Double-precision radian value literal @brief Double-precision radian value literal
See @link operator""_rad() @endlink for more information. See @link operator""_deg() @endlink for more information.
@see @link operator""_radf() @endlink, @link operator""_deg() @endlink @see @link operator""_radf() @endlink
@requires_gl Only single-precision types are available in OpenGL ES. @requires_gl Only single-precision types are available in OpenGL ES.
*/ */
constexpr Rad<Double> operator "" _rad(long double value) { return Rad<Double>(value); } constexpr Rad<Double> operator "" _rad(long double value) { return Rad<Double>(value); }
@ -219,7 +219,7 @@ constexpr Rad<Double> operator "" _rad(long double value) { return Rad<Double>(v
@brief Single-precision radian value literal @brief Single-precision radian value literal
See @link operator""_degf() @endlink for more information. See @link operator""_degf() @endlink for more information.
@see @link operator""_rad() @endlink, @link operator""_degf() @endlink @see @link operator""_rad() @endlink
*/ */
constexpr Rad<Float> operator "" _radf(long double value) { return Rad<Float>(value); } constexpr Rad<Float> operator "" _radf(long double value) { return Rad<Float>(value); }

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