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@ -31,6 +31,10 @@ executors:
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android-29: |
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machine: |
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image: android:202102-01 |
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arm64: |
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machine: |
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image: ubuntu-2004:202101-01 |
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resource_class: arm.medium |
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commands: |
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install-base-linux: |
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@ -47,6 +51,20 @@ commands:
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if [[ "$CMAKE_CXX_FLAGS" == *"--coverage"* ]]; then export LCOV_PACKAGES="lcov curl"; fi |
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apt install -y git ninja-build $LCOV_PACKAGES << parameters.extra >> |
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install-base-linux-arm64: |
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parameters: |
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extra: |
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type: string |
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default: "" |
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steps: |
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- run: |
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name: Update apt and install base packages |
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# Compared to Docker images this needs sudo |
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command: | |
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sudo apt update |
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if [[ "$CMAKE_CXX_FLAGS" == *"--coverage"* ]]; then export LCOV_PACKAGES="lcov curl"; fi |
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sudo apt install -y ninja-build gcc cmake $LCOV_PACKAGES << parameters.extra >> |
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cap-ninja-jobs: |
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parameters: |
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count: |
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@ -262,6 +280,22 @@ jobs:
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script: unix-desktop.sh |
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- lcov |
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linux-arm64: |
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executor: arm64 |
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environment: |
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CMAKE_CXX_FLAGS: --coverage |
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CONFIGURATION: Debug |
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PLATFORM_GL_API: GLX |
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steps: |
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# Not installing the old GCC 4.8 and CMake 3.4 to speed up. These are |
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# tested more than enough on other jobs. |
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- install-base-linux-arm64: |
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extra: libgl1-mesa-dev libsdl2-dev libglfw3-dev libopenal-dev libvulkan-dev |
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- setup-null-openal-driver |
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- build: |
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script: unix-desktop.sh |
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- lcov |
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# vulkan-loader is broken on 16.04 and swiftshader vulkan needs GCC 7 to |
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# compile, so using 18.04 for Vulkan tests instead. Compile tests with GCC |
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# 4.8 are still done on 16.04 |
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@ -532,6 +566,7 @@ workflows:
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build: |
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jobs: |
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- linux-gl |
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- linux-arm64 |
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- linux-vulkan |
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- linux-gles2 |
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- linux-gles3 |
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