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* The light didn't catch camera transformation changes, so it was
returning wrong position for most of the time.
* The multiplication was in wrong order, it should be multiplied with
camera matrix from the left.
I need to find an solution for this, because now it is one redundant
matrix*vector multiplication per object per frame again.
This reverts commit 0443bbe286.
Conflicts:
src/Light.cpp
src/Test/LightTest.cpp
vectorfields
5 changed files with 8 additions and 118 deletions
@ -1,4 +1,3 @@ |
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corrade_add_test(ObjectTest ObjectTest.h ObjectTest.cpp MagnumTestLib) |
corrade_add_test(ObjectTest ObjectTest.h ObjectTest.cpp MagnumTestLib) |
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corrade_add_test(CameraTest CameraTest.h CameraTest.cpp Magnum) |
corrade_add_test(CameraTest CameraTest.h CameraTest.cpp Magnum) |
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corrade_add_test(LightTest LightTest.h LightTest.cpp MagnumTestLib) |
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corrade_add_test(SceneTest SceneTest.h SceneTest.cpp Magnum) |
corrade_add_test(SceneTest SceneTest.h SceneTest.cpp Magnum) |
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@ -1,63 +0,0 @@ |
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "LightTest.h" |
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#include <sstream> |
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#include <QtTest/QTest> |
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#include "Camera.h" |
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#include "Light.h" |
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#include "Scene.h" |
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QTEST_APPLESS_MAIN(Magnum::Test::LightTest) |
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using namespace std; |
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using namespace Corrade::Utility; |
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namespace Magnum { namespace Test { |
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void LightTest::positionWrongCamera() { |
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stringstream ss; |
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Error::setOutput(&ss); |
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Camera c; |
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Light l; |
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QVERIFY(l.position(&c) == Vector3()); |
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QVERIFY(ss.str() == "Light: camera and light aren't in the same scene!\n"); |
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} |
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void LightTest::position() { |
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Scene s; |
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Object lightParent(&s); |
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lightParent.translate(Vector3::zAxis(3)); |
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Light light(&lightParent); |
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Object cameraParent(&s); |
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cameraParent.rotate(deg(90.0f), Vector3::xAxis()); |
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Camera camera(&cameraParent); |
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QVERIFY(light.position(&camera) == (Matrix4::translation(Vector3::zAxis(3))* |
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Matrix4::rotation(deg(90.0f), Vector3::xAxis()).inverted())[3].xyz()); |
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/* Set another camera */ |
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Camera another(&cameraParent); |
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another.scale(Vector3(3.0f)); |
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QVERIFY(light.position(&another) == (Matrix4::translation(Vector3::zAxis(3))* |
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(Matrix4::scaling(Vector3(3.0f))*Matrix4::rotation(deg(90.0f), Vector3::xAxis())).inverted())[3].xyz()); |
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} |
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}} |
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@ -1,32 +0,0 @@ |
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#ifndef Magnum_Test_LightTest_h |
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#define Magnum_Test_LightTest_h |
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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|
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Magnum is free software: you can redistribute it and/or modify |
|
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it under the terms of the GNU Lesser General Public License version 3 |
|
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only, as published by the Free Software Foundation. |
|
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|
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Magnum is distributed in the hope that it will be useful, |
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include <QtCore/QObject> |
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namespace Magnum { namespace Test { |
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class LightTest: public QObject { |
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Q_OBJECT |
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private slots: |
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void positionWrongCamera(); |
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void position(); |
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}; |
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}} |
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#endif |
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