|
|
|
|
@ -51,6 +51,9 @@ See also:
|
|
|
|
|
- @ref Animation::Player::resume() that acts the same as |
|
|
|
|
@ref Animation::Player::play() "play()" except it doesn't restart the |
|
|
|
|
animation from the start if it is already playing |
|
|
|
|
- Added @ref Animation::Player::advance(T, std::initializer_list<std::reference_wrappe |
|
|
|
|
r<Player<T, K>>>) |
|
|
|
|
for advancing multiple players at the same time |
|
|
|
|
|
|
|
|
|
@subsubsection changelog-latest-new-math Math library |
|
|
|
|
|
|
|
|
|
@ -85,6 +88,9 @@ See also:
|
|
|
|
|
@ref Platform::GlfwApplication on X11 DEs that don't create any |
|
|
|
|
`RESOURCE_MANAGER` (see [mosra/magnum#290](https://github.com/mosra/magnum/issues/290)) |
|
|
|
|
- The @ref GL::Context::States enum set was missing value combining operators |
|
|
|
|
- Fixed @ref Text::DistanceFieldGlyphCache internal formats on ES2 devices |
|
|
|
|
that support @gl_extension{EXT,texture_storage} (see |
|
|
|
|
[mosra/magnum#289](https://github.com/mosra/magnum/pull/289)) |
|
|
|
|
|
|
|
|
|
@subsection changelog-latest-docs Documentation |
|
|
|
|
|
|
|
|
|
|