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doc: updated changelog and credits.

gltestlib-symbol-duplication
Vladimír Vondruš 4 years ago
parent
commit
a961f580e8
  1. 7
      doc/changelog.dox
  2. 1
      src/Magnum/DebugTools/BufferData.cpp
  3. 1
      src/Magnum/DebugTools/BufferData.h
  4. 1
      src/Magnum/DebugTools/Test/BufferDataGLTest.cpp
  5. 1
      src/Magnum/GL/Buffer.cpp
  6. 1
      src/Magnum/GL/Buffer.h
  7. 1
      src/Magnum/GL/Implementation/BufferState.cpp
  8. 1
      src/Magnum/GL/Implementation/BufferState.h

7
doc/changelog.dox

@ -326,6 +326,10 @@ See also:
@subsubsection changelog-latest-changes-debugtools DebugTools library
- @ref DebugTools::bufferData() and @ref DebugTools::bufferSubData() now
falls back to @ref GL::Buffer::subData() on desktop GL instead of always
relying on memory-mapping, and is now available on WebGL 2 as well (see
[mosra/magnum#560](https://github.com/mosra/magnum/pull/560))
- @ref DebugTools::CompareImage now supports comparing half-float pixel
formats as well
@ -343,6 +347,9 @@ See also:
- Added an @ref GL::AbstractShaderProgram::setTransformFeedbackOutputs()
overload taking a @relativeref{Corrade,Containers::ArrayView} instead of
a @ref std::initializer_list
- @ref GL::Buffer::data() and @ref GL::Buffer::subData() is now available on
WebGL 2.0 as well if Emscripten 2.0.17+ is used (see
[mosra/magnum#560](https://github.com/mosra/magnum/pull/560))
- The @ref GL::Context class got significantly optimized in terms of compile
time, header size and runtime as well, significantly reducing the amount of
allocations done at startup.

1
src/Magnum/DebugTools/BufferData.cpp

@ -3,6 +3,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/DebugTools/BufferData.h

@ -5,6 +5,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/DebugTools/Test/BufferDataGLTest.cpp

@ -3,6 +3,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/GL/Buffer.cpp

@ -3,6 +3,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/GL/Buffer.h

@ -5,6 +5,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/GL/Implementation/BufferState.cpp

@ -3,6 +3,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

1
src/Magnum/GL/Implementation/BufferState.h

@ -5,6 +5,7 @@
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Copyright © 2022 Pablo Escobar <mail@rvrs.in>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),

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