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@ -27,7 +27,7 @@ namespace Magnum {
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/** @page scenegraph Using the scene graph |
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@brief Overview of scene management capabilities. |
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THe Scene graph provides way to hierarchically manage your objects, their |
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The scene graph provides a way to hierarchically manage your objects, their |
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transformation, animation and rendering, among other things. The library is |
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contained in the @ref SceneGraph namespace, see its documentation for more |
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information about building and usage with CMake. |
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@ -39,7 +39,7 @@ There are naturally many possible feature combinations (2D vs. 3D, different
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transformation representations, animated vs. static, object can have collision |
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shape, participate in physics events, have forward vs. deferred rendering...) |
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and to make everything possible without combinatiorial explosion and allow the |
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users to provide their own features, scene graph in Magnum is composed of |
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users to provide their own features, a scene graph in Magnum is composed of |
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three main components: |
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- objects, providing parent/children hierarchy |
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