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Vladimír Vondruš 7 years ago
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      doc/scenegraph.dox

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doc/scenegraph.dox

@ -27,7 +27,7 @@ namespace Magnum {
/** @page scenegraph Using the scene graph /** @page scenegraph Using the scene graph
@brief Overview of scene management capabilities. @brief Overview of scene management capabilities.
THe Scene graph provides way to hierarchically manage your objects, their The scene graph provides a way to hierarchically manage your objects, their
transformation, animation and rendering, among other things. The library is transformation, animation and rendering, among other things. The library is
contained in the @ref SceneGraph namespace, see its documentation for more contained in the @ref SceneGraph namespace, see its documentation for more
information about building and usage with CMake. information about building and usage with CMake.
@ -39,7 +39,7 @@ There are naturally many possible feature combinations (2D vs. 3D, different
transformation representations, animated vs. static, object can have collision transformation representations, animated vs. static, object can have collision
shape, participate in physics events, have forward vs. deferred rendering...) shape, participate in physics events, have forward vs. deferred rendering...)
and to make everything possible without combinatiorial explosion and allow the and to make everything possible without combinatiorial explosion and allow the
users to provide their own features, scene graph in Magnum is composed of users to provide their own features, a scene graph in Magnum is composed of
three main components: three main components:
- objects, providing parent/children hierarchy - objects, providing parent/children hierarchy

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