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Primitives: Cube can be now solid or wireframe.

pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
ac6182b329
  1. 158
      src/Primitives/Cube.cpp
  2. 23
      src/Primitives/Cube.h

158
src/Primitives/Cube.cpp

@ -16,76 +16,98 @@
#include "Cube.h"
#include "Math/Point3D.h"
#include "Trade/MeshData3D.h"
namespace Magnum { namespace Primitives {
Cube::Cube(): MeshData3D(Mesh::Primitive::Triangles, new std::vector<std::uint32_t>{
0, 1, 2, 0, 2, 3, /* +Z */
4, 5, 6, 4, 6, 7, /* +X */
8, 9, 10, 8, 10, 11, /* +Y */
12, 13, 14, 12, 14, 15, /* -Z */
16, 17, 18, 16, 18, 19, /* -Y */
20, 21, 22, 20, 22, 23 /* -X */
}, {new std::vector<Point3D>{
{-1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f}, /* +Z */
{-1.0f, 1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +X */
{ 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +Y */
{-1.0f, 1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}, /* -Z */
{ 1.0f, 1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, 1.0f}, /* -Y */
{-1.0f, -1.0f, 1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f}, /* -X */
{-1.0f, 1.0f, -1.0f}
}}, {new std::vector<Vector3>{
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f}, /* +Z */
{ 0.0f, 0.0f, 1.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f}, /* +X */
{ 1.0f, 0.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f}, /* +Y */
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f}, /* -Z */
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f}, /* -Y */
{ 0.0f, -1.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f}, /* -X */
{-1.0f, 0.0f, 0.0f}
}}, {}) {}
Trade::MeshData3D Cube::solid() {
return Trade::MeshData3D(Mesh::Primitive::Triangles, new std::vector<std::uint32_t>{
0, 1, 2, 0, 2, 3, /* +Z */
4, 5, 6, 4, 6, 7, /* +X */
8, 9, 10, 8, 10, 11, /* +Y */
12, 13, 14, 12, 14, 15, /* -Z */
16, 17, 18, 16, 18, 19, /* -Y */
20, 21, 22, 20, 22, 23 /* -X */
}, {new std::vector<Point3D>{
{-1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f}, /* +Z */
{-1.0f, 1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +X */
{ 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +Y */
{-1.0f, 1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}, /* -Z */
{ 1.0f, 1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, 1.0f}, /* -Y */
{-1.0f, -1.0f, 1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f}, /* -X */
{-1.0f, 1.0f, -1.0f}
}}, {new std::vector<Vector3>{
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f}, /* +Z */
{ 0.0f, 0.0f, 1.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f}, /* +X */
{ 1.0f, 0.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f}, /* +Y */
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f}, /* -Z */
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f}, /* -Y */
{ 0.0f, -1.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f}, /* -X */
{-1.0f, 0.0f, 0.0f}
}}, {});
}
Trade::MeshData3D Cube::wireframe() {
return Trade::MeshData3D(Mesh::Primitive::Lines, new std::vector<std::uint32_t>{
0, 1, 1, 2, 2, 3, 3, 0, /* +Z */
4, 5, 5, 6, 6, 7, 7, 4, /* -Z */
1, 5, 2, 6, /* +X */
0, 4, 3, 7 /* -X */
}, {new std::vector<Point3D>{
{-1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f},
{-1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, 1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}
}}, {}, {});
}
}}

23
src/Primitives/Cube.h

@ -19,19 +19,32 @@
* @brief Class Magnum::Primitives::Cube
*/
#include "Trade/MeshData3D.h"
#include "Trade/Trade.h"
namespace Magnum { namespace Primitives {
/**
@brief 3D cube primitive
2x2x2 cube. Indexed triangle mesh with flat normals.
2x2x2 cube.
*/
class Cube: public Trade::MeshData3D {
class Cube {
public:
/** @brief Constructor */
explicit Cube();
/**
* @brief Solid cube
*
* Indexed triangle mesh with flat normals.
*/
static Trade::MeshData3D solid();
/**
* @brief Wireframe cube
*
* Indexed line mesh.
*/
static Trade::MeshData3D wireframe();
Cube() = delete;
};
}}

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