diff --git a/src/Magnum/Shaders/MeshVisualizer.frag b/src/Magnum/Shaders/MeshVisualizer.frag index 5c985ec14..cb011cdf0 100644 --- a/src/Magnum/Shaders/MeshVisualizer.frag +++ b/src/Magnum/Shaders/MeshVisualizer.frag @@ -36,9 +36,7 @@ #define layout(arg) #endif -/* This is needed also on desktop ES 3.0 emulation on NVidia 330.20 even though - fwidth() is part of GLSL ES 3.0 */ -#if defined(WIREFRAME_RENDERING) && defined(GL_ES) +#if defined(WIREFRAME_RENDERING) && defined(GL_ES) && __VERSION__ < 300 #extension GL_OES_standard_derivatives : enable #endif