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Shaders: uh oh? good thing there was no bug hidden underneath.

pull/518/head
Vladimír Vondruš 5 years ago
parent
commit
ae3fd92fd3
  1. 2
      src/Magnum/Shaders/Test/DistanceFieldVectorGLTest.cpp

2
src/Magnum/Shaders/Test/DistanceFieldVectorGLTest.cpp

@ -349,7 +349,7 @@ void DistanceFieldVectorGLTest::renderDefaults3D() {
.setSubImage(0, {}, *image); .setSubImage(0, {}, *image);
#endif #endif
DistanceFieldVectorGL2D{} DistanceFieldVectorGL3D{}
.bindVectorTexture(texture) .bindVectorTexture(texture)
.draw(plane); .draw(plane);

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