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Added Buffer::id() for retrieving OpenGL internal buffer ID.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
b0756190c2
  1. 3
      src/Buffer.h

3
src/Buffer.h

@ -149,6 +149,9 @@ class Buffer {
/** @brief Default bind type */ /** @brief Default bind type */
inline Target defaultTarget() const { return _defaultTarget; } inline Target defaultTarget() const { return _defaultTarget; }
/** @brief OpenGL internal buffer ID */
inline GLuint id() const { return buffer; }
/** /**
* @brief Bind buffer * @brief Bind buffer
* *

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