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Platform: clean up leftovers after old deprecated viewportEvent().

There used to be a backwards compatibility code proxying to a function
that took just a single const Vector2& and this was left after it got
removed.
pull/537/head
Vladimír Vondruš 5 years ago
parent
commit
b37df09892
  1. 5
      src/Magnum/Platform/AbstractXApplication.cpp
  2. 5
      src/Magnum/Platform/AndroidApplication.cpp
  3. 5
      src/Magnum/Platform/GlfwApplication.cpp
  4. 5
      src/Magnum/Platform/Sdl2Application.cpp

5
src/Magnum/Platform/AbstractXApplication.cpp

@ -191,10 +191,7 @@ bool AbstractXApplication::mainLoopIteration() {
return !(_flags & Flag::Exit);
}
void AbstractXApplication::viewportEvent(ViewportEvent& event) {
static_cast<void>(event);
}
void AbstractXApplication::viewportEvent(ViewportEvent&) {}
void AbstractXApplication::keyPressEvent(KeyEvent&) {}
void AbstractXApplication::keyReleaseEvent(KeyEvent&) {}
void AbstractXApplication::mousePressEvent(MouseEvent&) {}

5
src/Magnum/Platform/AndroidApplication.cpp

@ -186,10 +186,7 @@ void AndroidApplication::redraw() {
_flags |= Flag::Redraw;
}
void AndroidApplication::viewportEvent(ViewportEvent& event) {
static_cast<void>(event);
}
void AndroidApplication::viewportEvent(ViewportEvent&) {}
void AndroidApplication::mousePressEvent(MouseEvent&) {}
void AndroidApplication::mouseReleaseEvent(MouseEvent&) {}
void AndroidApplication::mouseMoveEvent(MouseMoveEvent&) {}

5
src/Magnum/Platform/GlfwApplication.cpp

@ -866,10 +866,7 @@ void GlfwApplication::exitEvent(ExitEvent& event) {
event.setAccepted();
}
void GlfwApplication::viewportEvent(ViewportEvent& event) {
static_cast<void>(event);
}
void GlfwApplication::viewportEvent(ViewportEvent& event) {}
void GlfwApplication::keyPressEvent(KeyEvent&) {}
void GlfwApplication::keyReleaseEvent(KeyEvent&) {}
void GlfwApplication::mousePressEvent(MouseEvent&) {}

5
src/Magnum/Platform/Sdl2Application.cpp

@ -1171,10 +1171,7 @@ void Sdl2Application::anyEvent(SDL_Event&) {
_flags |= Flag::NoAnyEvent;
}
void Sdl2Application::viewportEvent(ViewportEvent& event) {
static_cast<void>(event);
}
void Sdl2Application::viewportEvent(ViewportEvent&) {}
void Sdl2Application::keyPressEvent(KeyEvent&) {}
void Sdl2Application::keyReleaseEvent(KeyEvent&) {}
void Sdl2Application::mousePressEvent(MouseEvent&) {}

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