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Platform: make it possible to use Sdl2Application with EGL on Windows.

pull/110/head
Vladimír Vondruš 11 years ago
parent
commit
b4aa394681
  1. 2
      src/Magnum/Platform/CMakeLists.txt

2
src/Magnum/Platform/CMakeLists.txt

@ -41,7 +41,7 @@ if(WITH_GLUTAPPLICATION OR WITH_SDL2APPLICATION)
if(CORRADE_TARGET_APPLE AND NOT MAGNUM_TARGET_GLES) if(CORRADE_TARGET_APPLE AND NOT MAGNUM_TARGET_GLES)
set(NEED_CGLCONTEXT 1) set(NEED_CGLCONTEXT 1)
set(MagnumSomeContext_OBJECTS $<TARGET_OBJECTS:MagnumCglContextObjects>) set(MagnumSomeContext_OBJECTS $<TARGET_OBJECTS:MagnumCglContextObjects>)
elseif(CORRADE_TARGET_WINDOWS AND NOT MAGNUM_TARGET_GLES) elseif(CORRADE_TARGET_WINDOWS AND (NOT MAGNUM_TARGET_GLES OR MAGNUM_TARGET_DESKTOP_GLES))
set(NEED_WGLCONTEXT 1) set(NEED_WGLCONTEXT 1)
set(MagnumSomeContext_OBJECTS $<TARGET_OBJECTS:MagnumWglContextObjects>) set(MagnumSomeContext_OBJECTS $<TARGET_OBJECTS:MagnumWglContextObjects>)
elseif(CORRADE_TARGET_UNIX AND (NOT MAGNUM_TARGET_GLES OR MAGNUM_TARGET_DESKTOP_GLES)) elseif(CORRADE_TARGET_UNIX AND (NOT MAGNUM_TARGET_GLES OR MAGNUM_TARGET_DESKTOP_GLES))

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