diff --git a/src/Magnum/Shaders/Flat.frag b/src/Magnum/Shaders/Flat.frag index 0686fc8ca..e779889e8 100644 --- a/src/Magnum/Shaders/Flat.frag +++ b/src/Magnum/Shaders/Flat.frag @@ -40,7 +40,7 @@ uniform lowp sampler2D textureData; layout(location = 1) #endif uniform lowp vec4 color - #if !defined(GL_ES) && defined(TEXTURED) + #ifndef GL_ES = vec4(1.0) #endif ;