diff --git a/src/Magnum/Shaders/MeshVisualizerGL.h b/src/Magnum/Shaders/MeshVisualizerGL.h index 0a9e5e7c4..1b2dda3ed 100644 --- a/src/Magnum/Shaders/MeshVisualizerGL.h +++ b/src/Magnum/Shaders/MeshVisualizerGL.h @@ -171,7 +171,7 @@ class MAGNUM_SHADERS_EXPORT MeshVisualizerGL2D: public Implementation::MeshVisua * @requires_webgl20 Object ID output requires integer support in * shaders, which is not available in WebGL 1.0. */ - typedef GenericGL3D::ObjectId ObjectId; + typedef GenericGL2D::ObjectId ObjectId; #endif enum: UnsignedInt {