diff --git a/doc/platforms-html5.dox b/doc/platforms-html5.dox
index da52612e1..8ecdb1ff5 100644
--- a/doc/platforms-html5.dox
+++ b/doc/platforms-html5.dox
@@ -112,6 +112,31 @@ cmake .. \
-DCMAKE_PREFIX_PATH=/usr/lib/emscripten/system/ \
-G Ninja
@endcode
+
+@subsection platforms-html5-troubleshooting-loading-failed Application fails to load
+
+Depending on what's the exact error printed in the browser console, the
+following scenarios are possible:
+
+- By default, the size of Emscripten heap is restricted to 16 MB. That might
+ not be enough if you have large compiled-in resources or allocate large
+ amount of memory. This can be solved either with:
+ - Adding `-s TOTAL_MEMORY=<bytes>` to compiler/linker flags, where
+ <bytes> is the new heap size
+ - Adding `-s ALLOW_MEMORY_GROWTH=1` to compiler/linker flags. This is
+ useful in case you don't know how much memory you need in advance and
+ [might disable some optimizations](https://kripken.github.io/emscripten-site/docs/optimizing/Optimizing-Code.html#memory-growth).
+ - Setting `Module { TOTAL_MEMORY: <bytes>; }` in the JavaScript
+ driver file
+- Sometimes Chromium-based browsers refuse to create WebGL context on a
+ particular page, while on other sites it works and the same page works in
+ other browsers such as Firefox. This can be caused by Chromium running for
+ too long, restart it and try again.
+- If you compile your application with a different set of compiler / linker
+ flags or a different Emscripten version than your dependencies, it can fail
+ to load for a variety of random reasons. Try to rebuild everything with the
+ same set of flags.
+
*/
}