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Function to set texture border color.

vectorfields
Vladimír Vondruš 16 years ago
parent
commit
b7221d0a33
  1. 11
      src/Texture.h

11
src/Texture.h

@ -190,6 +190,17 @@ template<size_t dimensions> class Texture {
unbind();
}
/**
* @brief Set border color
*
* Border color when wrapping is set to ClampToBorder.
*/
void setBorderColor(const Vector4& color) {
bind();
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, color.data());
unbind();
}
/**
* @brief Generate mipmap
*

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