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GL: consistency in error message prefixes.

findsdl-include-root
Vladimír Vondruš 7 years ago
parent
commit
ba3ce069d4
  1. 4
      src/Magnum/GL/AbstractShaderProgram.cpp

4
src/Magnum/GL/AbstractShaderProgram.cpp

@ -421,14 +421,14 @@ bool AbstractShaderProgram::link(std::initializer_list<Containers::Reference<Abs
/* Show error log */
if(!success) {
Error out{Debug::Flag::NoNewlineAtTheEnd};
out << "AbstractShaderProgram::link(): linking";
out << "GL::AbstractShaderProgram::link(): linking";
if(shaders.size() != 1) out << "of shader" << i;
out << "failed with the following message:" << Debug::newline << message;
/* Or just warnings, if any */
} else if(!message.empty() && !Implementation::isProgramLinkLogEmpty(message)) {
Warning out{Debug::Flag::NoNewlineAtTheEnd};
out << "AbstractShaderProgram::link(): linking";
out << "GL::AbstractShaderProgram::link(): linking";
if(shaders.size() != 1) out << "of shader" << i;
out << "succeeded with the following message:" << Debug::newline << message;
}

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