diff --git a/src/Magnum/SceneTools/Implementation/sceneConverterUtilities.h b/src/Magnum/SceneTools/Implementation/sceneConverterUtilities.h index 23303a465..a411659fb 100644 --- a/src/Magnum/SceneTools/Implementation/sceneConverterUtilities.h +++ b/src/Magnum/SceneTools/Implementation/sceneConverterUtilities.h @@ -452,6 +452,7 @@ bool printInfo(const Debug::Flags useColor, const bool useColor24, const Utility } /* Mesh properties */ + const bool showBounds = args.isSet("bounds"); Containers::Array meshInfos; if(args.isSet("info") || args.isSet("info-meshes")) for(UnsignedInt i = 0; i != importer.meshCount(); ++i) { for(UnsignedInt j = 0; j != importer.meshLevelCount(i); ++j) { @@ -482,7 +483,7 @@ bool printInfo(const Debug::Flags useColor, const bool useColor24, const Utility info.indexStride = mesh->indexStride(); info.indexDataSize = mesh->indexData().size(); info.indexDataFlags = mesh->indexDataFlags(); - if(args.isSet("bounds")) + if(showBounds) info.indexBounds = calculateBounds(mesh->indicesAsArray()); } for(UnsignedInt k = 0; k != mesh->attributeCount(); ++k) { @@ -492,7 +493,7 @@ bool printInfo(const Debug::Flags useColor, const bool useColor24, const Utility implementation-specific format and if it's not a custom attribute */ Containers::String bounds; - if(args.isSet("bounds") && !isVertexFormatImplementationSpecific(mesh->attributeFormat(k))) switch(name) { + if(showBounds && !isVertexFormatImplementationSpecific(mesh->attributeFormat(k))) switch(name) { case Trade::MeshAttribute::Position: bounds = calculateBounds(mesh->positions3DAsArray(mesh->attributeId(k))); break;