From be1cca38e5250b82a482d7ad4978e0e383e27b96 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sun, 6 Oct 2024 21:35:01 +0200 Subject: [PATCH] doc: updated changelog. --- doc/changelog.dox | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/doc/changelog.dox b/doc/changelog.dox index db4da7c3f..67a0b37cb 100644 --- a/doc/changelog.dox +++ b/doc/changelog.dox @@ -1200,6 +1200,11 @@ See also: - @ref Shaders::PhongGL wasn't normalizing normals coming from normal textures, which may have caused slight artifacts due to limited precision of 8-bit pixel formats +- The default @ref Shaders::PhongGL light range value embedded in the shader + was interpreted as NaN instead of an infinity on NVidia, causing completely + black output unless @ref Shaders::PhongGL::setLightRange() was explicitly + called to overwrite it with a runtime-specified value (see + [mosra/magnum#446](https://github.com/mosra/magnum/issues/446)) - @ref Text::AbstractFontConverter::exportFontToData() and @ref Text::AbstractFontConverter::exportGlyphCacheToData() didn't correctly propagate errors when delegating to