CORRADE_ASSERT(coneView.isRigidTransformation(),"Math::Geometry::Intersection::sphereConeView(): coneView must be rigid",false);
CORRADE_ASSERT(coneView.isRigidTransformation(),"Math::Geometry::Intersection::sphereConeView(): coneView does not represent a rigid transformation",false);
/* Transform the sphere so that we can test against Z axis aligned origin