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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/Containers/EnumSet.h> |
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#include <Corrade/PluginManager/Manager.h> |
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#include <Corrade/Utility/Directory.h> |
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#include "Magnum/Image.h" |
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#include "Magnum/Mesh.h" |
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#include "Magnum/PixelFormat.h" |
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#include "Magnum/DebugTools/CompareImage.h" |
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#include "Magnum/GL/Mesh.h" |
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#include "Magnum/GL/OpenGLTester.h" |
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#include "Magnum/GL/Framebuffer.h" |
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#include "Magnum/GL/Renderbuffer.h" |
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#include "Magnum/GL/RenderbufferFormat.h" |
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#include "Magnum/GL/Texture.h" |
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#include "Magnum/GL/TextureFormat.h" |
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#include "Magnum/Math/Matrix4.h" |
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#include "Magnum/MeshTools/Compile.h" |
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#include "Magnum/MeshTools/Duplicate.h" |
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#include "Magnum/Shaders/Flat.h" |
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#include "Magnum/Shaders/Phong.h" |
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#include "Magnum/Shaders/VertexColor.h" |
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#include "Magnum/Trade/AbstractImporter.h" |
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#include "Magnum/Trade/MeshData2D.h" |
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#include "Magnum/Trade/MeshData3D.h" |
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#include "configure.h" |
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namespace Magnum { namespace MeshTools { namespace Test { namespace { |
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enum class Flag { |
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NonIndexed = 1 << 0, |
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Normals = 1 << 1, |
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TextureCoordinates2D = 1 << 2, |
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Colors = 1 << 3 |
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}; |
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typedef Containers::EnumSet<Flag> Flags; |
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CORRADE_ENUMSET_OPERATORS(Flags) |
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struct CompileGLTest: GL::OpenGLTester { |
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public: |
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explicit CompileGLTest(); |
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void twoDimensions(); |
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void threeDimensions(); |
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private: |
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PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"}; |
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Shaders::Flat2D _flat2D; |
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Shaders::Flat2D _flatTextured2D{Shaders::Flat2D::Flag::Textured}; |
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Shaders::Flat3D _flat3D; |
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Shaders::Flat3D _flatTextured3D{Shaders::Flat3D::Flag::Textured}; |
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Shaders::VertexColor2D _color2D; |
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Shaders::VertexColor3D _color3D; |
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Shaders::Phong _phong; |
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GL::Renderbuffer _color; |
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GL::Framebuffer _framebuffer{{{}, {32, 32}}}; |
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GL::Texture2D _texture; |
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}; |
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constexpr struct { |
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const char* name; |
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Flags flags; |
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} Data2D[] { |
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{"positions", {}}, |
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{"positions, nonindexed", Flag::NonIndexed}, |
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{"positions + colors", Flag::Colors}, |
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{"positions + texture coordinates", Flag::TextureCoordinates2D}, |
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{"positions + texture coordinates + colors", Flag::TextureCoordinates2D|Flag::Colors} |
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}; |
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constexpr struct { |
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const char* name; |
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Flags flags; |
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} Data3D[] { |
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{"positions", {}}, |
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{"positions, nonindexed", Flag::NonIndexed}, |
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{"positions + colors", Flag::Colors}, |
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{"positions + texcoords", Flag::TextureCoordinates2D}, |
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{"positions + texcoords + colors", Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions + normals", Flag::Normals}, |
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{"positions + normals + colors", Flag::Normals|Flag::Colors}, |
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{"positions + normals + texcoords", Flag::Normals|Flag::TextureCoordinates2D}, |
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{"positions + normals + texcoords + colors", Flag::Normals|Flag::TextureCoordinates2D|Flag::Colors} |
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}; |
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using namespace Math::Literals; |
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constexpr Color4ub ImageData[] { |
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0xff000000_rgba, 0x80000000_rgba, 0x00008000_rgba, 0x0000ff00_rgba, |
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0x80000000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba, |
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0x00800000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba, |
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0x00ff0000_rgba, 0x00800000_rgba, 0x00000080_rgba, 0x000000ff_rgba |
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}; |
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CompileGLTest::CompileGLTest() { |
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addInstancedTests({&CompileGLTest::twoDimensions}, |
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Containers::arraySize(Data2D)); |
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addInstancedTests({&CompileGLTest::threeDimensions}, |
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Containers::arraySize(Data3D)); |
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/* Load the plugins directly from the build tree. Otherwise they're either
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static and already loaded or not present in the build tree */ |
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#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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#ifdef TGAIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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/* Set up the rendering */ |
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_color.setStorage( |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::RenderbufferFormat::RGBA8, |
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#else |
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GL::RenderbufferFormat::RGBA4, |
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#endif |
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{32, 32}); |
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_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color) |
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.bind(); |
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_texture |
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.setMinificationFilter(SamplerFilter::Linear) |
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.setMagnificationFilter(SamplerFilter::Linear) |
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.setWrapping(SamplerWrapping::ClampToEdge) |
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.setStorage(1, |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::TextureFormat::RGBA8, |
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#else |
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GL::TextureFormat::RGBA, |
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#endif |
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{4, 4}) |
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.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA8Unorm, {4, 4}, ImageData}); |
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} |
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void CompileGLTest::twoDimensions() { |
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auto&& data = Data2D[testCaseInstanceId()]; |
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setTestCaseDescription(data.name); |
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/*
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6-----7-----8 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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3-----4-----5 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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0-----1-----2 |
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*/ |
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std::vector<Vector2> positions{ |
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{-0.75f, -0.75f}, |
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{ 0.00f, -0.75f}, |
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{ 0.75f, -0.75f}, |
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{-0.75f, 0.0f}, |
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{ 0.00f, 0.0f}, |
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{ 0.75f, 0.0f}, |
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{-0.75f, 0.75f}, |
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{ 0.0f, 0.75f}, |
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{ 0.75f, 0.75f} |
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}; |
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std::vector<std::vector<Vector2>> textureCoordinates2D; |
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if(data.flags & Flag::TextureCoordinates2D) textureCoordinates2D.push_back(std::vector<Vector2>{ |
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{0.0f, 0.0f}, |
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{0.5f, 0.0f}, |
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{1.0f, 0.0f}, |
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{0.0f, 0.5f}, |
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{0.5f, 0.5f}, |
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{1.0f, 0.5f}, |
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{0.0f, 1.0f}, |
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{0.5f, 1.0f}, |
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{1.0f, 1.0f} |
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}); |
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std::vector<std::vector<Color4>> colors; |
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if(data.flags & Flag::Colors) colors.push_back(std::vector<Color4> { |
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0x00ff00_rgbf, |
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0x808000_rgbf, |
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0xff0000_rgbf, |
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0x00ff80_rgbf, |
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0x808080_rgbf, |
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0xff0080_rgbf, |
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0x00ffff_rgbf, |
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0x8080ff_rgbf, |
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0xff00ff_rgbf |
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}); |
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std::vector<UnsignedInt> indices{ |
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0, 1, 4, 0, 4, 3, |
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1, 2, 5, 1, 5, 4, |
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3, 4, 7, 3, 7, 6, |
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4, 5, 8, 4, 8, 7 |
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}; |
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/* Duplicate positions if data are non-indexed. Testing only positions
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alone ATM, don't bother with other attribs. */ |
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if(data.flags & Flag::NonIndexed) { |
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CORRADE_INTERNAL_ASSERT(textureCoordinates2D.empty()); |
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CORRADE_INTERNAL_ASSERT(colors.empty()); |
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positions = duplicate(indices, positions); |
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indices.clear(); |
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} |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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GL::Mesh mesh = compile(Trade::MeshData2D{MeshPrimitive::Triangles, indices, {positions}, textureCoordinates2D, colors}); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
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!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
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CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
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/* Check with the flat shader, it should always work */ |
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{ |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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_flat2D.setColor(0xff3366_rgbf); |
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mesh.draw(_flat2D); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat2D.tga"), |
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(DebugTools::CompareImageToFile{_manager})); |
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} |
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/* Check with the colored shader, if we have colors */ |
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if(data.flags & Flag::Colors) { |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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mesh.draw(_color2D); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color2D.tga"), |
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(DebugTools::CompareImageToFile{_manager})); |
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} |
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/* Check with the textured shader, if we have texture coords */ |
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if(data.flags & Flag::TextureCoordinates2D) { |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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_flatTextured2D.bindTexture(_texture); |
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mesh.draw(_flatTextured2D); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured2D.tga"), |
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/* SwiftShader has some minor off-by-one precision differences */ |
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(DebugTools::CompareImageToFile{_manager, 0.75f, 0.0906f})); |
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} |
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} |
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void CompileGLTest::threeDimensions() { |
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auto&& data = Data3D[testCaseInstanceId()]; |
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setTestCaseDescription(data.name); |
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|
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/*
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6-----7-----8 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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3-----4-----5 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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0-----1-----2 |
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*/ |
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std::vector<Vector3> positions{ |
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{-0.75f, -0.75f, -0.35f}, |
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{ 0.00f, -0.75f, -0.25f}, |
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{ 0.75f, -0.75f, -0.35f}, |
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{-0.75f, 0.00f, -0.25f}, |
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{ 0.00f, 0.00f, 0.00f}, |
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{ 0.75f, 0.00f, -0.25f}, |
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|
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{-0.75f, 0.75f, -0.35f}, |
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{ 0.0f, 0.75f, -0.25f}, |
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{ 0.75f, 0.75f, -0.35f} |
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|
}; |
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|
|
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|
std::vector<std::vector<Vector3>> normals; |
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|
if(data.flags & Flag::Normals) normals.push_back(std::vector<Vector3>{ |
||||||
|
Vector3{-0.5f, -0.5f, 1.0f}.normalized(), |
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|
Vector3{ 0.0f, -0.5f, 1.0f}.normalized(), |
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|
Vector3{ 0.5f, -0.5f, 1.0f}.normalized(), |
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|
|
||||||
|
Vector3{-0.5f, 0.0f, 1.0f}.normalized(), |
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|
Vector3{ 0.0f, 0.0f, 1.0f}.normalized(), |
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|
Vector3{ 0.5f, 0.0f, 1.0f}.normalized(), |
||||||
|
|
||||||
|
Vector3{-0.5f, 0.5f, 1.0f}.normalized(), |
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|
Vector3{ 0.0f, 0.5f, 1.0f}.normalized(), |
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|
Vector3{ 0.5f, 0.5f, 1.0f}.normalized(), |
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|
}); |
||||||
|
|
||||||
|
std::vector<std::vector<Vector2>> textureCoordinates2D; |
||||||
|
if(data.flags & Flag::TextureCoordinates2D) textureCoordinates2D.push_back(std::vector<Vector2>{ |
||||||
|
{0.0f, 0.0f}, |
||||||
|
{0.5f, 0.0f}, |
||||||
|
{1.0f, 0.0f}, |
||||||
|
|
||||||
|
{0.0f, 0.5f}, |
||||||
|
{0.5f, 0.5f}, |
||||||
|
{1.0f, 0.5f}, |
||||||
|
|
||||||
|
{0.0f, 1.0f}, |
||||||
|
{0.5f, 1.0f}, |
||||||
|
{1.0f, 1.0f} |
||||||
|
}); |
||||||
|
|
||||||
|
std::vector<std::vector<Color4>> colors; |
||||||
|
if(data.flags & Flag::Colors) colors.push_back(std::vector<Color4> { |
||||||
|
0x00ff00_rgbf, |
||||||
|
0x808000_rgbf, |
||||||
|
0xff0000_rgbf, |
||||||
|
|
||||||
|
0x00ff80_rgbf, |
||||||
|
0x808080_rgbf, |
||||||
|
0xff0080_rgbf, |
||||||
|
|
||||||
|
0x00ffff_rgbf, |
||||||
|
0x8080ff_rgbf, |
||||||
|
0xff00ff_rgbf |
||||||
|
}); |
||||||
|
|
||||||
|
std::vector<UnsignedInt> indices{ |
||||||
|
0, 1, 4, 0, 4, 3, |
||||||
|
1, 2, 5, 1, 5, 4, |
||||||
|
3, 4, 7, 3, 7, 6, |
||||||
|
4, 5, 8, 4, 8, 7 |
||||||
|
}; |
||||||
|
|
||||||
|
/* Duplicate positions if data are non-indexed. Testing only positions
|
||||||
|
alone ATM, don't bother with other attribs. */ |
||||||
|
if(data.flags & Flag::NonIndexed) { |
||||||
|
CORRADE_INTERNAL_ASSERT(normals.empty()); |
||||||
|
CORRADE_INTERNAL_ASSERT(textureCoordinates2D.empty()); |
||||||
|
CORRADE_INTERNAL_ASSERT(colors.empty()); |
||||||
|
positions = duplicate(indices, positions); |
||||||
|
indices.clear(); |
||||||
|
} |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
|
||||||
|
GL::Mesh mesh = compile(Trade::MeshData3D{MeshPrimitive::Triangles, indices, {positions}, normals, textureCoordinates2D, colors}); |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
|
||||||
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
||||||
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
||||||
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
||||||
|
|
||||||
|
Matrix4 projection = Matrix4::perspectiveProjection(45.0_degf, 1.0f, 0.1f, 10.0f); |
||||||
|
Matrix4 transformation = Matrix4::translation(Vector3::zAxis(-2.0f)); |
||||||
|
|
||||||
|
/* Check with the flat shader, it should always work */ |
||||||
|
{ |
||||||
|
_framebuffer.clear(GL::FramebufferClear::Color); |
||||||
|
_flat3D |
||||||
|
.setTransformationProjectionMatrix(projection*transformation) |
||||||
|
.setColor(0x6633ff_rgbf); |
||||||
|
mesh.draw(_flat3D); |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
CORRADE_COMPARE_WITH( |
||||||
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
||||||
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat3D.tga"), |
||||||
|
(DebugTools::CompareImageToFile{_manager})); |
||||||
|
} |
||||||
|
|
||||||
|
/* Check with the phong shader, if we have normals */ |
||||||
|
if(data.flags & Flag::Normals) { |
||||||
|
_framebuffer.clear(GL::FramebufferClear::Color); |
||||||
|
_phong |
||||||
|
.setDiffuseColor(0x33ff66_rgbf) |
||||||
|
.setTransformationMatrix(transformation) |
||||||
|
.setNormalMatrix(transformation.rotationScaling()) |
||||||
|
.setProjectionMatrix(projection); |
||||||
|
mesh.draw(_phong); |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
CORRADE_COMPARE_WITH( |
||||||
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
||||||
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong.tga"), |
||||||
|
/* SwiftShader has some minor off-by-one precision differences */ |
||||||
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0113f})); |
||||||
|
} |
||||||
|
|
||||||
|
/* Check with the colored shader, if we have colors */ |
||||||
|
if(data.flags & Flag::Colors) { |
||||||
|
_framebuffer.clear(GL::FramebufferClear::Color); |
||||||
|
_color3D |
||||||
|
.setTransformationProjectionMatrix(projection*transformation); |
||||||
|
mesh.draw(_color3D); |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
CORRADE_COMPARE_WITH( |
||||||
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
||||||
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color3D.tga"), |
||||||
|
/* SwiftShader has some minor off-by-one precision differences */ |
||||||
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0162f})); |
||||||
|
} |
||||||
|
|
||||||
|
/* Check with the textured shader, if we have texture coords */ |
||||||
|
if(data.flags & Flag::TextureCoordinates2D) { |
||||||
|
_framebuffer.clear(GL::FramebufferClear::Color); |
||||||
|
_flatTextured3D |
||||||
|
.setTransformationProjectionMatrix(projection*transformation) |
||||||
|
.bindTexture(_texture); |
||||||
|
mesh.draw(_flatTextured3D); |
||||||
|
|
||||||
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
||||||
|
CORRADE_COMPARE_WITH( |
||||||
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
||||||
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured3D.tga"), |
||||||
|
/* SwiftShader has some minor off-by-one precision differences */ |
||||||
|
(DebugTools::CompareImageToFile{_manager, 1.0f, 0.0948f})); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
}}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::MeshTools::Test::CompileGLTest) |
||||||
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
@ -0,0 +1,28 @@ |
|||||||
|
/* |
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
||||||
|
Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#cmakedefine ANYIMAGEIMPORTER_PLUGIN_FILENAME "${ANYIMAGEIMPORTER_PLUGIN_FILENAME}" |
||||||
|
#cmakedefine TGAIMPORTER_PLUGIN_FILENAME "${TGAIMPORTER_PLUGIN_FILENAME}" |
||||||
|
#define COMPILEGLTEST_TEST_DIR "${COMPILEGLTEST_TEST_DIR}" |
||||||