From c232a57325ee08cf42c58a55daab6e8a182c5e5e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 11 Aug 2025 19:30:08 +0200 Subject: [PATCH] Math: doc++ --- src/Magnum/Math/Quaternion.h | 2 +- src/Magnum/Math/Vector2.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Magnum/Math/Quaternion.h b/src/Magnum/Math/Quaternion.h index bfd777e63..dda7035c4 100644 --- a/src/Magnum/Math/Quaternion.h +++ b/src/Magnum/Math/Quaternion.h @@ -801,7 +801,7 @@ template class Quaternion { * \boldsymbol v' = qvq = q [\boldsymbol v, 0] q * @f] * You can use @ref reflection() to create a quaternion reflecting - * along given normal. Note that it's **not possible to combine + * along given normal. Note that it's *not* possible to combine * reflections and rotations with the usual quaternion multiplication. * Assuming a (normalized) rotation quaternion @f$ r @f$, a combined * rotation and reflection of vector @f$ v @f$ would look like this diff --git a/src/Magnum/Math/Vector2.h b/src/Magnum/Math/Vector2.h index 91e622533..475fc59d9 100644 --- a/src/Magnum/Math/Vector2.h +++ b/src/Magnum/Math/Vector2.h @@ -196,7 +196,7 @@ template class Vector2: public Vector<2, T> { constexpr const T& r() const { return Vector<2, T>::_data[0]; } /** - * @brief Y component + * @brief G component * @m_since_latest * * Equivalent to @ref y().